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Dynamic Paint Smudge


Now it's possible to set Dynamic Paint brushes to "smudge" existing paint as they move. By functionality it's very similar to smudge/smear tools found in typical 2D image manipulation programs. This feature is part of my "velocity brush" experiments from last week.
Here is a video of basic smudge:
And now using a particle system as a brush:
Other velocity based new features include possibility to use brush speed to define it's influence and color, and to make canvas velocity or acceleration to affect "drip effect".
Though, I really can't think of any situation where velocity painting would be essential, but hopefully someone will find it useful! :)
Posted by MiikaH at 10:57
Category:Blender, Development
Tags: Blender, Dynamic Paint, Smudge, Particles, GSoC
Comments on this post:
(Comments, questions or discussion about this post.) Big Fan
Aug-06-2011 03:17
Aug-06-2011 03:17
great stuff again!
Blender 2.6 is going to rock :)
Blender 2.6 is going to rock :)
CGEffex
Aug-07-2011 11:34
Aug-07-2011 11:34
Is this in you're branch yet?
Pyroevil
Aug-09-2011 18:50
Aug-09-2011 18:50
velocity thing is usefull !
Example : A meteorites crash on the ground and affect (displacement) the ground depending of it's impact speed.
Good job , continue your good work !
Example : A meteorites crash on the ground and affect (displacement) the ground depending of it's impact speed.
Good job , continue your good work !
Pyroevil
Aug-09-2011 18:51
Aug-09-2011 18:51





i forget my five star :)
Kentamanos
Aug-31-2011 22:21
Aug-31-2011 22:21





Very nice work!
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