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Blender Lake Monster
Testing Blender's new camera tracking functionality together with Dynamic Paint wave simulator. This was done using the soc-2011-salad branch.
What you see here is a Suzanne monkey head added to a real footage. Water particles and wave visibility could still use some tweaking, but overall I'm quite happy with the result.
What you see here is a Suzanne monkey head added to a real footage. Water particles and wave visibility could still use some tweaking, but overall I'm quite happy with the result.
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