http://www.miikahweb.com/feed.php MiikaHweb - Blender Commits By Yvt http://www.miikahweb.com/ MiikaHweb - Blender Commits By Yvt fi Fri, 29 May 20 00:57:04 +0000 MiikaHweb RSS contact at miikahweb.com <![CDATA[[99de160] master: macOS: fix viewport lagging, by using CAMetalLayer instead...]]> http://www.miikahweb.com/en/blender/git-logs/commit/99de160340c7ae08ac5abed12a541017e4846d87 99de160
Branches : master
Author : Tomoaki Kawada (yvt)
Committed By : Brecht Van Lommel (brecht)
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macOS: fix viewport lagging, by using CAMetalLayer instead of NSOpenGLView

On GPUs that support it, we now present OpenGL contents via CAMetalLayer. This
fixes frame skipping issues found in T60043. If the system does not have a Metal
capable GPU, NSOpenGLView will continue to be used.

Patch by Tomoaki Kawada, with some changes by Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D4619

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Sun, 02 Jun 2019 10:54:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/99de160340c7ae08ac5abed12a541017e4846d87Tomoaki Kawada
<![CDATA[[62fe7e9] master: GPU: support default framebuffer with ID not equal to 0]]> http://www.miikahweb.com/en/blender/git-logs/commit/62fe7e9a9d0e211bc2ad4cdfedb2489c5f899133 62fe7e9
Branches : master
Author : Tomoaki Kawada (yvt)
Committed By : Brecht Van Lommel (brecht)
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GPU: support default framebuffer with ID not equal to 0

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16 Paths Changed]]>
Sun, 02 Jun 2019 10:50:50 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/62fe7e9a9d0e211bc2ad4cdfedb2489c5f899133Tomoaki Kawada
<![CDATA[[9e3246c] master: Fix T63794: duplicating an armature clears B-Bones' custom...]]> http://www.miikahweb.com/en/blender/git-logs/commit/9e3246ce6e9767148e4394dc7acbec04a7d69163 9e3246c
Branches : master
Author : Tomoaki Kawada (yvt)
Committed By : Alexander Gavrilov (angavrilov)
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Fix T63794: duplicating an armature clears B-Bones' custom handle references.

This patch fixes T63794 by updating duplicated bones' custom handle references
to point to the new armature's bones.

The problem occurs because B-Bones of a duplicated armature keep pointing to
the old armature's bones. The references are cleared upon entering Edit Mode
because there are no matching `EditBone` for such bones, and `find_ebone_link`
just returns `NULL` in such cases.

Reviewers: mont29, angavrilov

Maniphest Tasks: T63794

Differential Revision: https://developer.blender.org/D4726

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1 Path Changed]]>
Sun, 28 Apr 2019 14:05:37 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/9e3246ce6e9767148e4394dc7acbec04a7d69163Tomoaki Kawada