http://www.miikahweb.com/feed.php MiikaHweb - Blender Commits By Zanqdo http://www.miikahweb.com/ MiikaHweb - Blender Commits By Zanqdo fi Tue, 02 Jun 20 09:06:34 +0000 MiikaHweb RSS contact at miikahweb.com <![CDATA[[d26fc19] blender-v2.76-release: Remove arbitrary simulation time limit in liquid sim. Tested...]]> http://www.miikahweb.com/en/blender/git-logs/commit/d26fc19fd8da1f70252b864a9750ce4f55ebf0fd d26fc19
Branches : blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8
Author : Daniel Salazar (zanqdo)
Committed By : Sergey Sharybin (sergey)
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Remove arbitrary simulation time limit in liquid sim. Tested and works fine with more than 100s

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Wed, 23 Sep 2015 14:02:25 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d26fc19fd8da1f70252b864a9750ce4f55ebf0fdDaniel Salazar
<![CDATA[[b87cb9a] master: Remove arbitrary simulation time limit in liquid sim. Tested...]]> http://www.miikahweb.com/en/blender/git-logs/commit/b87cb9ad2c33ace0424f0b2ca8399edce0896a48 b87cb9a
Branches : master
Author : Daniel Salazar (zanqdo)
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Remove arbitrary simulation time limit in liquid sim. Tested and works fine with more than 100s

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Tue, 22 Sep 2015 06:35:22 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/b87cb9ad2c33ace0424f0b2ca8399edce0896a48Daniel Salazar
<![CDATA[[b50c6e3] master: Object Align Operator: Make it use modifiers in high quality...]]> http://www.miikahweb.com/en/blender/git-logs/commit/b50c6e3f6f9f50a6e8e5e84844f00eca07ef8ec9 b50c6e3
Branches : master
Author : Daniel Salazar (zanqdo)
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Object Align Operator: Make it use modifiers in high quality bounding box calculation

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Fri, 01 May 2015 22:17:23 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/b50c6e3f6f9f50a6e8e5e84844f00eca07ef8ec9Daniel Salazar
<![CDATA[[6b81ee6] master: Committing the impressive RTheme to the default collection]]> http://www.miikahweb.com/en/blender/git-logs/commit/6b81ee6beafba04f9dcf591e442612aef57228e8 6b81ee6
Branches : master
Author : Daniel Salazar (zanqdo)
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Committing the impressive RTheme to the default collection

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Fri, 30 Jan 2015 05:24:30 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/6b81ee6beafba04f9dcf591e442612aef57228e8Daniel Salazar
<![CDATA[[c721ef5] master: Slight improvements to vgroup tooltips]]> http://www.miikahweb.com/en/blender/git-logs/commit/c721ef5fd696fecfd51687f296ecc6e0065e5651 c721ef5
Branches : master
Author : Daniel Salazar (zanqdo)
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Slight improvements to vgroup tooltips

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Mon, 17 Nov 2014 13:58:22 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/c721ef5fd696fecfd51687f296ecc6e0065e5651Daniel Salazar
<![CDATA[[dcf9bc8] master: Adding presets for Blackmagic Pocket Cinema Camera and Blackmagic...]]> http://www.miikahweb.com/en/blender/git-logs/commit/dcf9bc82d8617897e8b964b94cc4d6bd7044d8d5 dcf9bc8
Branches : master
Author : Daniel Salazar (zanqdo)
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Adding presets for Blackmagic Pocket Cinema Camera and Blackmagic Production Camera 4K

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Wed, 20 Aug 2014 06:55:57 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/dcf9bc82d8617897e8b964b94cc4d6bd7044d8d5Daniel Salazar
<![CDATA[[d36a416] master: The tittle for "Maximum Draw Type" had capitalization inconsistent...]]> http://www.miikahweb.com/en/blender/git-logs/commit/d36a416cab8eab3a15c9086c167addc3a0cc7821 d36a416
Branches : master
Author : Daniel Salazar (zanqdo)
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The tittle for "Maximum Draw Type" had capitalization inconsistent with the rest of Blender

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Sat, 16 Nov 2013 08:50:01 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d36a416cab8eab3a15c9086c167addc3a0cc7821Daniel Salazar
<![CDATA[[0732375] master: Making install_deps.sh correctly see hyperthreading]]> http://www.miikahweb.com/en/blender/git-logs/commit/0732375d35a39aeb3ce1015804dfa320ff43b071 0732375
Branches : master
Author : Daniel Salazar (zanqdo)
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Making install_deps.sh correctly see hyperthreading

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Mon, 16 Sep 2013 14:38:33 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0732375d35a39aeb3ce1015804dfa320ff43b071Daniel Salazar
<![CDATA[[b2e01fa] master: Updating suse packman repo url, name and alias to go in line...]]> http://www.miikahweb.com/en/blender/git-logs/commit/b2e01fa6bb42aa8abe41edf9743fed3faccbef4b b2e01fa
Branches : master
Author : Daniel Salazar (zanqdo)
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Updating suse packman repo url, name and alias to go in line with what suse does right now. At least this should avoid duplicate packman repos on 12.3

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Thu, 20 Jun 2013 21:36:30 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/b2e01fa6bb42aa8abe41edf9743fed3faccbef4bDaniel Salazar
<![CDATA[[431caff] master: Maybe hard limmit is good enough. Removing soft limmit for...]]> http://www.miikahweb.com/en/blender/git-logs/commit/431caff869e793619aa71c7805624b8e8535978f 431caff
Branches : master
Author : Daniel Salazar (zanqdo)
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Maybe hard limmit is good enough. Removing soft limmit for sky turbidity

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Wed, 17 Oct 2012 20:06:58 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/431caff869e793619aa71c7805624b8e8535978fDaniel Salazar
<![CDATA[[f732cc5] master: Cycles: Sensible limmits for Sky Texture turbidity value]]> http://www.miikahweb.com/en/blender/git-logs/commit/f732cc53d9a8fee3d0839e5a7922adb866e8c276 f732cc5
Branches : master
Author : Daniel Salazar (zanqdo)
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Cycles: Sensible limmits for Sky Texture turbidity value

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Wed, 17 Oct 2012 19:29:35 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/f732cc53d9a8fee3d0839e5a7922adb866e8c276Daniel Salazar
<![CDATA[[8020b33] master: Funny typo, variable blue!]]> http://www.miikahweb.com/en/blender/git-logs/commit/8020b3317c904ace654d91654c46e9b9099ada1d 8020b33
Branches : master
Author : Daniel Salazar (zanqdo)
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Funny typo, variable blue!

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Sun, 30 Sep 2012 05:29:27 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/8020b3317c904ace654d91654c46e9b9099ada1dDaniel Salazar
<![CDATA[[435ab17] master: Dupli layer visibility name can be clearer]]> http://www.miikahweb.com/en/blender/git-logs/commit/435ab1710b4d9e98018feb5088cf9418bfe1a607 435ab17
Branches : master
Author : Daniel Salazar (zanqdo)
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Dupli layer visibility name can be clearer

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Sat, 29 Sep 2012 04:07:50 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/435ab1710b4d9e98018feb5088cf9418bfe1a607Daniel Salazar
<![CDATA[[3c85e21] master: Enabling smooth modifier for curves]]> http://www.miikahweb.com/en/blender/git-logs/commit/3c85e213db1b33c4cf488f388869ae261f6cdec4 3c85e21
Branches : master
Author : Daniel Salazar (zanqdo)
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Enabling smooth modifier for curves

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Wed, 06 Jun 2012 00:03:39 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/3c85e213db1b33c4cf488f388869ae261f6cdec4Daniel Salazar
<![CDATA[[a537355] master: Typo in property Description]]> http://www.miikahweb.com/en/blender/git-logs/commit/a5373554262eab69e23bb173e3e7f3026d0bf474 a537355
Branches : master
Author : Daniel Salazar (zanqdo)
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Typo in property Description

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Tue, 29 May 2012 05:46:54 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/a5373554262eab69e23bb173e3e7f3026d0bf474Daniel Salazar
<![CDATA[[99b9592] master: Adding back delete edge loop to delete menu]]> http://www.miikahweb.com/en/blender/git-logs/commit/99b95926bbacc8176037af931600caf984c42954 99b9592
Branches : master
Author : Daniel Salazar (zanqdo)
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Adding back delete edge loop to delete menu

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Sat, 24 Mar 2012 04:16:44 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/99b95926bbacc8176037af931600caf984c42954Daniel Salazar
<![CDATA[[be69b8b] master: modifier Apply as Shape is now Apply as Shape Key. Was confusing...]]> http://www.miikahweb.com/en/blender/git-logs/commit/be69b8b4fd6432694ff9b3faeefe281344b77081 be69b8b
Branches : master
Author : Daniel Salazar (zanqdo)
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modifier Apply as Shape is now Apply as Shape Key. Was confusing some users

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Mon, 23 Jan 2012 03:13:55 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/be69b8b4fd6432694ff9b3faeefe281344b77081Daniel Salazar
<![CDATA[[fbdb8b4] master: [#29509] Randomize rotations fails with Axis/Angle]]> http://www.miikahweb.com/en/blender/git-logs/commit/fbdb8b414d9734606f1e51304b7c355e2f59e02f fbdb8b4
Branches : master
Author : Daniel Salazar (zanqdo)
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[#29509] Randomize rotations fails with Axis/Angle

Fix based on Brecht's idea: use Blender's conversion from quat or axis angle to euler and back. Euler rotations are left alone so their rotation order is respected

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Fri, 09 Dec 2011 06:21:26 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/fbdb8b414d9734606f1e51304b7c355e2f59e02fDaniel Salazar
<![CDATA[[577730d] master: ]]> http://www.miikahweb.com/en/blender/git-logs/commit/577730daad29cc9b4d7c1b5a9a64007fe8f3dc9d 577730d
Branches : master
Author : Daniel Salazar (zanqdo)
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Sun, 04 Dec 2011 22:48:23 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/577730daad29cc9b4d7c1b5a9a64007fe8f3dc9dDaniel Salazar
<![CDATA[[3fd8a91] master: ID Mask node was limmited at 10000 while OB and Mat IDs reach...]]> http://www.miikahweb.com/en/blender/git-logs/commit/3fd8a914b84ff6e1e0c9e313d0a48cd3438e0b08 3fd8a91
Branches : master
Author : Daniel Salazar (zanqdo)
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ID Mask node was limmited at 10000 while OB and Mat IDs reach 32767. Set this limit and it's working fine here in my comps

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Sun, 16 Oct 2011 09:51:23 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/3fd8a914b84ff6e1e0c9e313d0a48cd3438e0b08Daniel Salazar