http://www.miikahweb.com/feed.php MiikaHweb - Blender Commits By Zeddb http://www.miikahweb.com/ MiikaHweb - Blender Commits By Zeddb fi Wed, 05 Aug 20 11:05:56 +0000 MiikaHweb RSS contact at miikahweb.com <![CDATA[[e4370ec] master: Fix T71488: Flipping Custom Split Normal Data leads to artifacts...]]> http://www.miikahweb.com/en/blender/git-logs/commit/e4370eccdf8e718b4d20ad6121145883407f686e e4370ec
Branches : master
Author : Sebastian Parborg (zeddb)
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Fix T71488: Flipping Custom Split Normal Data leads to artifacts

The winding order of the faces changes when flipping the faces.
This lead to the loop indices changing as well.

Now we take this into account when restoring and flipping the custom
normals. Before the normals would be swapped.

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Tue, 04 Aug 2020 17:43:34 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e4370eccdf8e718b4d20ad6121145883407f686eSebastian Parborg
<![CDATA[[0d3b5a5] master: Fix T71488: Flipping Custom Split Normal Data leads to artifacts...]]> http://www.miikahweb.com/en/blender/git-logs/commit/0d3b5a50689187e574355b925225e1f909144c77 0d3b5a5
Branches : master
Author : Sebastian Parborg (zeddb)
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Fix T71488: Flipping Custom Split Normal Data leads to artifacts

The winding order of the faces changes when flipping the faces.
This lead to the loop indices changing as well.

Now we take this into account when restoring and flipping the custom
normals. Before the normals would be swapped.

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Tue, 04 Aug 2020 17:32:24 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0d3b5a50689187e574355b925225e1f909144c77Sebastian Parborg
<![CDATA[[57b2948] particle-solver-dev: WIP changes]]> http://www.miikahweb.com/en/blender/git-logs/commit/57b29489370ce28520166a07088ac13560d57142 57b2948
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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WIP changes

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Mon, 03 Aug 2020 17:05:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/57b29489370ce28520166a07088ac13560d57142Sebastian Parborg
<![CDATA[[474e2ae] lanpr-under-gp: Fix small typo in the lineart clipping calculations]]> http://www.miikahweb.com/en/blender/git-logs/commit/474e2aef725da7df84b71915a20b07d99c8873ac 474e2ae
Branches : lanpr-under-gp
Author : Sebastian Parborg (zeddb)
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Fix small typo in the lineart clipping calculations

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Tue, 28 Jul 2020 16:25:21 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/474e2aef725da7df84b71915a20b07d99c8873acSebastian Parborg
<![CDATA[[fac0a31] lanpr-under-gp: Port smooth countour modifier to 2.90]]> http://www.miikahweb.com/en/blender/git-logs/commit/fac0a317cbc6db14893f2ad822fbd4203301a8d3 fac0a31
Branches : lanpr-under-gp
Author : Sebastian Parborg (zeddb)
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Port smooth countour modifier to 2.90

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Mon, 06 Jul 2020 01:05:16 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/fac0a317cbc6db14893f2ad822fbd4203301a8d3Sebastian Parborg
<![CDATA[[0bfec04] master: Fix T72621: Transform object origin support for grease-pencil...]]> http://www.miikahweb.com/en/blender/git-logs/commit/0bfec04cd5541551fea45d0f021e2df0aca80d2f 0bfec04
Branches : master
Author : Sebastian Parborg (zeddb)
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Fix T72621: Transform object origin support for grease-pencil

Added support for transforming only origins with greasepencil objects.

The new functions is based on BKE_gpencil_transform. That is why there is FIXME statements in there.

Reviewed By: Campbell, Antonio

Differential Revision: http://developer.blender.org/D8303

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Tue, 21 Jul 2020 10:13:03 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0bfec04cd5541551fea45d0f021e2df0aca80d2fSebastian Parborg
<![CDATA[[7e2ffbf] master: Add missing NULL assignment to D8293]]> http://www.miikahweb.com/en/blender/git-logs/commit/7e2ffbfb25623b0bf1165cd2da185ef5c90b24bd 7e2ffbf
Branches : master
Author : Sebastian Parborg (zeddb)
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Add missing NULL assignment to D8293

Missed reseting "next_td" in that patch.
Shouldn't have caused any issues in practice, but it is nice to be
extra clear and safe in the code.

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Wed, 15 Jul 2020 10:36:48 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/7e2ffbfb25623b0bf1165cd2da185ef5c90b24bdSebastian Parborg
<![CDATA[[50c6448] master: Fix T78909: Curve-edit proportional connected-only broken]]> http://www.miikahweb.com/en/blender/git-logs/commit/50c64487815a8533761728bc41a57b83f0e06094 50c6448
Branches : master
Author : Sebastian Parborg (zeddb)
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Fix T78909: Curve-edit proportional connected-only broken

Now it calculates the actual distance when traveling along the curve.

I addition to this, it also now supports cyclic curves.

Reviewed By: Campbell

Differential Revision: http://developer.blender.org/D8293

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Wed, 15 Jul 2020 10:29:45 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/50c64487815a8533761728bc41a57b83f0e06094Sebastian Parborg
<![CDATA[[2ba1cf4] master: Fix T78880: UV Editor - Match prop edit connected behavior...]]> http://www.miikahweb.com/en/blender/git-logs/commit/2ba1cf4b40fc2ec92c1ef2ad17df70ed8859a1b0 2ba1cf4
Branches : master
Author : Sebastian Parborg (zeddb)
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Fix T78880: UV Editor - Match prop edit connected behavior with mesh editing and fix Rip Region double proportional checkbox

This fixes the double prop edit checkbox in the redo menu.

This also makes it so that proportional edit in connected mode now
matches how it behaves in mesh edit mode.

Without this change, ripping in UV edit mode with proportional edit on
would be useless as the UV verts you ripped will still be stuck together
even if they were not connected anymore.

Reviewed By: Campbell

Differential Revision: http://developer.blender.org/D8289

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Tue, 14 Jul 2020 15:27:48 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2ba1cf4b40fc2ec92c1ef2ad17df70ed8859a1b0Sebastian Parborg
<![CDATA[[d7dbf90] master: Clang-tidy: Enable braces-around-statements warning]]> http://www.miikahweb.com/en/blender/git-logs/commit/d7dbf90a0252ae09649b9033d1f199fa6acd8d07 d7dbf90
Branches : master
Author : Sebastian Parborg (zeddb)
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Clang-tidy: Enable braces-around-statements warning

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Fri, 03 Jul 2020 19:23:33 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d7dbf90a0252ae09649b9033d1f199fa6acd8d07Sebastian Parborg
<![CDATA[[9481e66] particle-solver-dev: Fixed crash when creating a new particle system with any colliders...]]> http://www.miikahweb.com/en/blender/git-logs/commit/9481e660a5cf2689c477622d2b3fdfebd269fbdc 9481e66
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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Fixed crash when creating a new particle system with any colliders

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Thu, 25 Jun 2020 13:55:44 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/9481e660a5cf2689c477622d2b3fdfebd269fbdcSebastian Parborg
<![CDATA[[e10c28b] particle-solver-dev: update comment]]> http://www.miikahweb.com/en/blender/git-logs/commit/e10c28b25f0f8ad679ca2df8a2e8642756a03fa7 e10c28b
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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update comment

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Thu, 25 Jun 2020 12:30:58 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e10c28b25f0f8ad679ca2df8a2e8642756a03fa7Sebastian Parborg
<![CDATA[[de0983f] particle-solver-dev: Use the triangle normal if the hit point lies inside the triangle...]]> http://www.miikahweb.com/en/blender/git-logs/commit/de0983f3c4780c2f1f48a7aa4b62622bec6d3952 de0983f
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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Use the triangle normal if the hit point lies inside the triangle

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Thu, 25 Jun 2020 11:24:53 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/de0983f3c4780c2f1f48a7aa4b62622bec6d3952Sebastian Parborg
<![CDATA[[34734ae] particle-solver-dev: Deduplicated the "nudge particle out of face" code]]> http://www.miikahweb.com/en/blender/git-logs/commit/34734aeda3281acaeac98f3a4dc84dfa262457f6 34734ae
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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Deduplicated the "nudge particle out of face" code

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Wed, 24 Jun 2020 17:07:32 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/34734aeda3281acaeac98f3a4dc84dfa262457f6Sebastian Parborg
<![CDATA[[2ccdf41] particle-solver-dev: Clamp bayu weights to prevent extrapolated velocity values]]> http://www.miikahweb.com/en/blender/git-logs/commit/2ccdf41da6f3cfb014296e7a98fdb3512cbdf02e 2ccdf41
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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Clamp bayu weights to prevent extrapolated velocity values

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Wed, 24 Jun 2020 16:40:42 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2ccdf41da6f3cfb014296e7a98fdb3512cbdf02eSebastian Parborg
<![CDATA[[105d94a] particle-solver-dev: Minor clean up]]> http://www.miikahweb.com/en/blender/git-logs/commit/105d94aa2bd0c56d12ffb2afa243431045d157e5 105d94a
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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Minor clean up

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Wed, 24 Jun 2020 07:58:44 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/105d94aa2bd0c56d12ffb2afa243431045d157e5Sebastian Parborg
<![CDATA[[f9ba4d2] particle-solver-dev: Added a variable to keep track of delta time collision for...]]> http://www.miikahweb.com/en/blender/git-logs/commit/f9ba4d27d821c832d48c412fbd3d7045a607c7a2 f9ba4d2
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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Added a variable to keep track of delta time collision for colliders

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Mon, 22 Jun 2020 16:27:52 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/f9ba4d27d821c832d48c412fbd3d7045a607c7a2Sebastian Parborg
<![CDATA[[ed69983] particle-solver-dev: Added friction and fixed some issue that were discovered when...]]> http://www.miikahweb.com/en/blender/git-logs/commit/ed69983ec264a5ce4786fd770f7832b5346c5376 ed69983
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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Added friction and fixed some issue that were discovered when doing so.

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Mon, 22 Jun 2020 11:30:22 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ed69983ec264a5ce4786fd770f7832b5346c5376Sebastian Parborg
<![CDATA[[6f78ad7] particle-solver-dev: Deflection fixes and cleanup]]> http://www.miikahweb.com/en/blender/git-logs/commit/6f78ad7495e141beb098f17acf04918ac0692ef5 6f78ad7
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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Deflection fixes and cleanup

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Thu, 18 Jun 2020 20:49:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/6f78ad7495e141beb098f17acf04918ac0692ef5Sebastian Parborg
<![CDATA[[94871ab] particle-solver-dev: Update velocity calculation to be better and move the normal...]]> http://www.miikahweb.com/en/blender/git-logs/commit/94871abc179181b737292a0fd60da90aa0fa7e1a 94871ab
Branches : particle-solver-dev
Author : Sebastian Parborg (zeddb)
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Update velocity calculation to be better and move the normal constraint check

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Thu, 18 Jun 2020 18:17:02 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/94871abc179181b737292a0fd60da90aa0fa7e1aSebastian Parborg