http://www.miikahweb.com/feed.php MiikaHweb - Blender Git Master Commits http://www.miikahweb.com/ MiikaHweb - Blender Git Master Commits fi Sun, 24 Mar 19 20:21:41 +0000 MiikaHweb RSS contact at miikahweb.com <![CDATA[[2691dd2]: Fix T49979: HSV/HSL 'Far' interpolation in colorbands when...]]> http://www.miikahweb.com/en/blender/git-logs/commit/2691dd28e7dc085d0ae0aef219c433d4521fc326 2691dd2
Author : Bastien Montagne (mont29)
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Fix T49979: HSV/HSL 'Far' interpolation in colorbands when both stops have same hue.

When two stops had the exact same color, 'Far' interpolation would
behave like the three others and generate constant colors, instead of
generating expected 'full turn' in Hue space.

Note that this will break the 'constant' color between two stops with
same value in the 'Far' interpolation mode, but think that change is
OK/expected.

This fix also exposed that 'early out' case when we are after last stop
was not working properly, still triggering actual interpolation
computation in all cases, thus the refactor in `BKE_colorband_evaluate()`
itself. We also now avoid computing factors in constant case, and get
out early in all interpolation cases but the 'spline' ones (where color
ramping can start before first stop, and end after last one).

Work initiated by patch from Charlie Jolly (@charlie) in T49979, thanks.

Reviewers: brecht, sergey

Subscribers: charlie

Differential Revision: https://developer.blender.org/D4556

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Sun, 24 Mar 2019 17:20:25 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2691dd28e7dc085d0ae0aef219c433d4521fc326Bastien Montagne
<![CDATA[[b48e679]: Fix missing version patching from lamp/light and subsurface...]]> http://www.miikahweb.com/en/blender/git-logs/commit/b48e6799f151b82d6af6487a851051b88a438007 b48e679
Author : Brecht Van Lommel (brecht)
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Fix missing version patching from lamp/light and subsurface changes.

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Sun, 24 Mar 2019 13:49:49 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/b48e6799f151b82d6af6487a851051b88a438007Brecht Van Lommel
<![CDATA[[16694ed]: Cleanup: redundant use of string formatting functions]]> http://www.miikahweb.com/en/blender/git-logs/commit/16694ed408a533fcf275db8f92a5d0c7c0cbd854 16694ed
Author : Campbell Barton (campbellbarton)
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Cleanup: redundant use of string formatting functions

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29 Paths Changed]]>
Sun, 24 Mar 2019 05:09:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/16694ed408a533fcf275db8f92a5d0c7c0cbd854Campbell Barton
<![CDATA[[79f67ac]: Cleanup: redundant NULL initialization]]> http://www.miikahweb.com/en/blender/git-logs/commit/79f67acccb36fd67f534b75f1d0f7e0799080c24 79f67ac
Author : Campbell Barton (campbellbarton)
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Cleanup: redundant NULL initialization

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2 Paths Changed]]>
Sun, 24 Mar 2019 00:06:18 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/79f67acccb36fd67f534b75f1d0f7e0799080c24Campbell Barton
<![CDATA[[106551b]: Cleanup: use shader config for worldspace clipping lib]]> http://www.miikahweb.com/en/blender/git-logs/commit/106551b9ad1f12937c976ea7d38d00ec0df40abc 106551b
Author : Campbell Barton (campbellbarton)
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Cleanup: use shader config for worldspace clipping lib

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2 Paths Changed]]>
Sun, 24 Mar 2019 00:01:28 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/106551b9ad1f12937c976ea7d38d00ec0df40abcCampbell Barton
<![CDATA[[809101e]: UI: support Ctrl-C copy for popover buttons]]> http://www.miikahweb.com/en/blender/git-logs/commit/809101e69e98713ff04d3afbc7f92d530b7eec40 809101e
Author : Campbell Barton (campbellbarton)
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UI: support Ctrl-C copy for popover buttons

Match menu logic that sets the Python expression to call the popover.

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Sat, 23 Mar 2019 23:52:23 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/809101e69e98713ff04d3afbc7f92d530b7eec40Campbell Barton
<![CDATA[[72c323d]: GPU: State: Replace GL_LINE_SMOOTH by GPU_line_smooth]]> http://www.miikahweb.com/en/blender/git-logs/commit/72c323d50c290a91414a3363647f45b5444c4e66 72c323d
Author : Clément Foucault (fclem)
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GPU: State: Replace GL_LINE_SMOOTH by GPU_line_smooth

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4 Paths Changed]]>
Sat, 23 Mar 2019 22:54:01 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/72c323d50c290a91414a3363647f45b5444c4e66Clément Foucault
<![CDATA[[53cd37d]: GPU: State: Disable polygon smooth and line smooth when running...]]> http://www.miikahweb.com/en/blender/git-logs/commit/53cd37d5102bc68da686e742b73aff023a4880b4 53cd37d
Author : Clément Foucault (fclem)
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GPU: State: Disable polygon smooth and line smooth when running --debug-gpu

This might prove usefull when debugging some driver perf issues.

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Sat, 23 Mar 2019 22:47:12 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/53cd37d5102bc68da686e742b73aff023a4880b4Clément Foucault
<![CDATA[[ed9af18]: GPU: Replace glEnable/glDisable but GPU_state calls]]> http://www.miikahweb.com/en/blender/git-logs/commit/ed9af18c762cf55947f51f3dae939a76fdb19d9a ed9af18
Author : Clément Foucault (fclem)
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GPU: Replace glEnable/glDisable but GPU_state calls

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2 Paths Changed]]>
Sat, 23 Mar 2019 22:43:26 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ed9af18c762cf55947f51f3dae939a76fdb19d9aClément Foucault
<![CDATA[[ee5e7a0]: GPU: Remove unused and deprecated GPU_line_stipple()]]> http://www.miikahweb.com/en/blender/git-logs/commit/ee5e7a006e7134bad6534abe331c6f9310380337 ee5e7a0
Author : Clément Foucault (fclem)
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GPU: Remove unused and deprecated GPU_line_stipple()

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4 Paths Changed]]>
Sat, 23 Mar 2019 22:42:30 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ee5e7a006e7134bad6534abe331c6f9310380337Clément Foucault
<![CDATA[[0f8da4f]: Fix T62884 Missing control point in unselected mask handles]]> http://www.miikahweb.com/en/blender/git-logs/commit/0f8da4f014aafee5dbf4de927b372f125a847b67 0f8da4f
Author : Clément Foucault (fclem)
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Fix T62884 Missing control point in unselected mask handles

The fix is a bit dirty. Force alpha 1.0 for these colors by using
immUniformThemeColorShadeAlpha with 255 as alpha_offset.

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Sat, 23 Mar 2019 21:46:15 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0f8da4f014aafee5dbf4de927b372f125a847b67Clément Foucault
<![CDATA[[e77dc3e]: Fix T62869 Transparent background not working in Xray Mode /...]]> http://www.miikahweb.com/en/blender/git-logs/commit/e77dc3e7ffda4ca6bcc96e6a4753fee3b04db803 e77dc3e
Author : Clément Foucault (fclem)
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Fix T62869 Transparent background not working in Xray Mode / Wireframe

This was due to the forward part of the engine not supporting rendered
alpha channel.

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Sat, 23 Mar 2019 21:13:57 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e77dc3e7ffda4ca6bcc96e6a4753fee3b04db803Clément Foucault
<![CDATA[[1383298]: Fix T62873 GPUShader: compile error (when clipping in viewport...]]> http://www.miikahweb.com/en/blender/git-logs/commit/13832988add506a3c2dca4964e8a9d1216aef80c 1383298
Author : Clément Foucault (fclem)
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Fix T62873 GPUShader: compile error (when clipping in viewport)

Props to @matc for the fix

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Sat, 23 Mar 2019 18:31:20 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/13832988add506a3c2dca4964e8a9d1216aef80cClément Foucault
<![CDATA[[16087eb]: Fix T62097 Bone transparancy not enabled when Xray enabled]]> http://www.miikahweb.com/en/blender/git-logs/commit/16087eb911a7f3d65373478d45935cdc46cfd8fc 16087eb
Author : Clément Foucault (fclem)
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Fix T62097 Bone transparancy not enabled when Xray enabled

This forces bone transparency / wireframe display when Xray is enabled.
This makes sense as the bone transparency is a kind of Xray and should
be linked to the Xray display.

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3 Paths Changed]]>
Sat, 23 Mar 2019 18:28:13 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/16087eb911a7f3d65373478d45935cdc46cfd8fcClément Foucault
<![CDATA[[839fe4e]: Eevee: Opti: Don't consider lights that have no power]]> http://www.miikahweb.com/en/blender/git-logs/commit/839fe4e01c43328dd43562b03c68564e597d7e7f 839fe4e
Author : Clément Foucault (fclem)
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Eevee: Opti: Don't consider lights that have no power

This may be usefull if power is animated ans is to be activated at one
particular point in time.

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Sat, 23 Mar 2019 18:18:51 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/839fe4e01c43328dd43562b03c68564e597d7e7fClément Foucault
<![CDATA[[b40aa83]: Cleanup: Remove printf]]> http://www.miikahweb.com/en/blender/git-logs/commit/b40aa83910b49efe75071aa8a78b9dbf22e2fe1b b40aa83
Author : Clément Foucault (fclem)
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Cleanup: Remove printf

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Sat, 23 Mar 2019 18:16:55 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/b40aa83910b49efe75071aa8a78b9dbf22e2fe1bClément Foucault
<![CDATA[[0a89c39]: Fix T62845 VSE preview crash when setting rendered (EEVEE/Workbench...]]> http://www.miikahweb.com/en/blender/git-logs/commit/0a89c3954f465c2a528e03c06f28ad9c33ed907d 0a89c39
Author : Clément Foucault (fclem)
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Fix T62845 VSE preview crash when setting rendered (EEVEE/Workbench)

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1 Path Changed]]>
Sat, 23 Mar 2019 18:09:25 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0a89c3954f465c2a528e03c06f28ad9c33ed907dClément Foucault
<![CDATA[[d057dea]: Edit Mesh: Rework "in front" + "hidden wire" drawing]]> http://www.miikahweb.com/en/blender/git-logs/commit/d057dea7ae426e59fcd6c34aba3068a37330daeb d057dea
Author : Clément Foucault (fclem)
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Edit Mesh: Rework "in front" + "hidden wire" drawing

Instead of doing some fancy stencil buffer tricks, just clear the depth
buffer before the "in front" meshes.

Fix T58841 Hidden Wire when in Edit Mode disables In Front Option

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Sat, 23 Mar 2019 17:46:45 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d057dea7ae426e59fcd6c34aba3068a37330daebClément Foucault
<![CDATA[[7454fa9]: Fix workbench object outline ignoring clipping]]> http://www.miikahweb.com/en/blender/git-logs/commit/7454fa927b80118bb54a70d4c98100ff0187953f 7454fa9
Author : Campbell Barton (campbellbarton)
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Fix workbench object outline ignoring clipping

Workbench forward engine wasn't recompiling shaders when clipping
changed, use GPUShaderConfigData when creating shaders.

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4 Paths Changed]]>
Sat, 23 Mar 2019 03:30:38 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/7454fa927b80118bb54a70d4c98100ff0187953fCampbell Barton
<![CDATA[[0093ad6]: Cleanp: remove redundant clipping uniform]]> http://www.miikahweb.com/en/blender/git-logs/commit/0093ad643a6d5d59e054843df9e1079206959ec4 0093ad6
Author : Campbell Barton (campbellbarton)
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Cleanp: remove redundant clipping uniform

workbench_material_shgroup_uniform handles this.

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5 Paths Changed]]>
Sat, 23 Mar 2019 03:26:33 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0093ad643a6d5d59e054843df9e1079206959ec4Campbell Barton
<![CDATA[[045a615]: UI: show camera sensor 'Width' as 'Size' for 'Auto' fit]]> http://www.miikahweb.com/en/blender/git-logs/commit/045a615f9a4c1f52b336497e99eb449f92e9dfb2 045a615
Author : Campbell Barton (campbellbarton)
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UI: show camera sensor 'Width' as 'Size' for 'Auto' fit

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1 Path Changed]]>
Sat, 23 Mar 2019 01:29:49 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/045a615f9a4c1f52b336497e99eb449f92e9dfb2Campbell Barton
<![CDATA[[f7ec9a5]: Fix auto sensor size for camera gizmo]]> http://www.miikahweb.com/en/blender/git-logs/commit/f7ec9a5d3a5560e10b83b37309b6ca57556a2cb6 f7ec9a5
Author : Campbell Barton (campbellbarton)
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Fix auto sensor size for camera gizmo

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Sat, 23 Mar 2019 01:29:03 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/f7ec9a5d3a5560e10b83b37309b6ca57556a2cb6Campbell Barton
<![CDATA[[23a7649]: Cleanup: style, use const args where possible]]> http://www.miikahweb.com/en/blender/git-logs/commit/23a76491ebb94d1bb2139dd4a82fa4d5587ae548 23a7649
Author : Campbell Barton (campbellbarton)
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Cleanup: style, use const args where possible

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2 Paths Changed]]>
Sat, 23 Mar 2019 01:16:38 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/23a76491ebb94d1bb2139dd4a82fa4d5587ae548Campbell Barton
<![CDATA[[ce658d2]: Cleanup: add doxy sections to interface_ops.c]]> http://www.miikahweb.com/en/blender/git-logs/commit/ce658d24858a81b8f63ba3e8d66f69fb87fc29d2 ce658d2
Author : Campbell Barton (campbellbarton)
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Cleanup: add doxy sections to interface_ops.c

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Sat, 23 Mar 2019 01:10:23 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ce658d24858a81b8f63ba3e8d66f69fb87fc29d2Campbell Barton
<![CDATA[[4dc6259]: Cleanup: doxy sections & function name]]> http://www.miikahweb.com/en/blender/git-logs/commit/4dc6259cfe4ccf3fac1a14a9e37c81912c5925ef 4dc6259
Author : Campbell Barton (campbellbarton)
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Cleanup: doxy sections & function name

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1 Path Changed]]>
Sat, 23 Mar 2019 01:10:23 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/4dc6259cfe4ccf3fac1a14a9e37c81912c5925efCampbell Barton
<![CDATA[[faecac0]: Fix T62815: Camera frame shift issue + stereo frame working]]> http://www.miikahweb.com/en/blender/git-logs/commit/faecac0b5e14ef9f79b02b379980a9b8a919a121 faecac0
Author : Dalai Felinto (dfelinto)
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Fix T62815: Camera frame shift issue + stereo frame working

While I broke the non-stereo camera frame in rBf1fef41863b I came to
realize after further tests that the stereo camera frame was NEVER
correct.

It is now, regardless of the camera shift, the camera pivot, if you are
looking through the left, right or stereo eyes.

In the end all that was missing was to multiply the shift we needed to
offset the frame, by the frame width.

I also took the opportunity to perform some cleanup/refactor regarding
names. It was too confusing even for me.

Note: Non-uniformally scaled cameras still draw slightly wrong.

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Fri, 22 Mar 2019 21:47:24 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/faecac0b5e14ef9f79b02b379980a9b8a919a121Dalai Felinto
<![CDATA[[4015d16]: Viewport Refactor: Move camera tracking reconstruction in own...]]> http://www.miikahweb.com/en/blender/git-logs/commit/4015d162df5d92d94c016ee6394552ffa3898180 4015d16
Author : Dalai Felinto (dfelinto)
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Viewport Refactor: Move camera tracking reconstruction in own function

I'm going through my own messy stereo code, and came to realized that
this should be out in its own function a long time ago (as we have in 2.7x).

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Fri, 22 Mar 2019 20:31:50 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/4015d162df5d92d94c016ee6394552ffa3898180Dalai Felinto
<![CDATA[[967364d]: Cleanup: fix compiler warning.]]> http://www.miikahweb.com/en/blender/git-logs/commit/967364dc3eb7ee2b2ce3d12b27414e1414014d75 967364d
Author : Brecht Van Lommel (brecht)
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Cleanup: fix compiler warning.

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Fri, 22 Mar 2019 19:36:30 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/967364dc3eb7ee2b2ce3d12b27414e1414014d75Brecht Van Lommel
<![CDATA[[ac643aa]: Fix COLLADA build after recent changes.]]> http://www.miikahweb.com/en/blender/git-logs/commit/ac643aa8815e70f2f5fac7b8ecc28153aa11da56 ac643aa
Author : Brecht Van Lommel (brecht)
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Fix COLLADA build after recent changes.

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Fri, 22 Mar 2019 19:36:29 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ac643aa8815e70f2f5fac7b8ecc28153aa11da56Brecht Van Lommel
<![CDATA[[820be18]: Silence false positive uninitialized warning]]> http://www.miikahweb.com/en/blender/git-logs/commit/820be185bc3e26315ee8681de99e40430582dc36 820be18
Author : Dalai Felinto (dfelinto)
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Silence false positive uninitialized warning

Techically we would never get to the part where we would use the
uninitialized value due to an assert.

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Fri, 22 Mar 2019 19:31:23 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/820be185bc3e26315ee8681de99e40430582dc36Dalai Felinto
<![CDATA[[c2b2f9b]: Merge branch 'blender2.7']]> http://www.miikahweb.com/en/blender/git-logs/commit/c2b2f9baa88e6bec9323ee8f2d9d8fc1861aeef5 c2b2f9b
Author : Germano Cavalcante (mano-wii)
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Merge branch 'blender2.7'

Conflicts:
CMakeLists.txt

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Fri, 22 Mar 2019 19:23:23 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/c2b2f9baa88e6bec9323ee8f2d9d8fc1861aeef5Germano Cavalcante
<![CDATA[[edcb541]: MSVC: add C4115 and C4189 warnings.]]> http://www.miikahweb.com/en/blender/git-logs/commit/edcb5415a275cd121b49972fa8baead4b43cad4d edcb541
Author : Germano Cavalcante (mano-wii)
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MSVC: add C4115 and C4189 warnings.

This matches the warnings of the other compilers commonly used in Blender.

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Fri, 22 Mar 2019 19:15:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/edcb5415a275cd121b49972fa8baead4b43cad4dGermano Cavalcante
<![CDATA[[243a925]: Fix warning for uninitialized icon_only]]> http://www.miikahweb.com/en/blender/git-logs/commit/243a9254ea579915e697cfde59e9c4f6e9ffd4ee 243a925
Author : Dalai Felinto (dfelinto)
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Fix warning for uninitialized icon_only

Warning/issue introduced on rBcaa357dae70322e.

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Fri, 22 Mar 2019 19:03:38 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/243a9254ea579915e697cfde59e9c4f6e9ffd4eeDalai Felinto
<![CDATA[[74b47e4]: Fix: VSE preview not showing stereo drawing (unreported)]]> http://www.miikahweb.com/en/blender/git-logs/commit/74b47e4181d70284e125ff4c0012d9c1cc36487d 74b47e4
Author : Dalai Felinto (dfelinto)
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Fix: VSE preview not showing stereo drawing (unreported)

SpaceSeq main stereo drawing is for ar->regiontype RGN_TYPE_PREVIEW, but
the drawing code was assuming RGN_TYPE_WINDOW was the only one to be
considered for all the regions.

SpaceSeq still needs stereo drawing in RGN_TYPE_WINDOW but only when
backdrop is enabled.

Bug introduced on rBe01cadd657c76267.

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Fri, 22 Mar 2019 18:55:32 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/74b47e4181d70284e125ff4c0012d9c1cc36487dDalai Felinto
<![CDATA[[dcbc46d]: Fix T60969 Eevee: Volumetrics broken with dupli objects]]> http://www.miikahweb.com/en/blender/git-logs/commit/dcbc46dacb2fbc2582f3b9fe47d4a36519de668d dcbc46d
Author : Clément Foucault (fclem)
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Fix T60969 Eevee: Volumetrics broken with dupli objects

The volumeObjectMatrix uniform was referencing memory from the temp dupli
object. Create temp storage to store the matrix.

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Fri, 22 Mar 2019 18:43:08 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/dcbc46dacb2fbc2582f3b9fe47d4a36519de668dClément Foucault
<![CDATA[[3a516f7]: GPU: Cleanup: Code Style]]> http://www.miikahweb.com/en/blender/git-logs/commit/3a516f7555ad9483d87d9b9a95e29748b85bcfac 3a516f7
Author : Clément Foucault (fclem)
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GPU: Cleanup: Code Style

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Fri, 22 Mar 2019 18:43:08 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/3a516f7555ad9483d87d9b9a95e29748b85bcfacClément Foucault
<![CDATA[[7b3e114]: Fix T57617 Volumetrics doesn't work on the Orthographic Camera...]]> http://www.miikahweb.com/en/blender/git-logs/commit/7b3e1149757b5e67ea24a1189a2f7e43dea7f926 7b3e114
Author : Clément Foucault (fclem)
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Fix T57617 Volumetrics doesn't work on the Orthographic Camera

common_data.view_vecs were not updated before use.

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3 Paths Changed]]>
Fri, 22 Mar 2019 18:43:08 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/7b3e1149757b5e67ea24a1189a2f7e43dea7f926Clément Foucault
<![CDATA[[6c0bd89]: Fix T58392 Texture limit size not working]]> http://www.miikahweb.com/en/blender/git-logs/commit/6c0bd890475c7de2406c9383774ba8777724313f 6c0bd89
Author : Clément Foucault (fclem)
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Fix T58392 Texture limit size not working

It was removed by inadvertence.

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Fri, 22 Mar 2019 18:43:08 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/6c0bd890475c7de2406c9383774ba8777724313fClément Foucault
<![CDATA[[8b4e0eb]: Fix T59962, T60130: error adding image sequence with node wrangler...]]> http://www.miikahweb.com/en/blender/git-logs/commit/8b4e0eb88e715392490aefa520d2c5444f084a44 8b4e0eb
Author : Brecht Van Lommel (brecht)
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Fix T59962, T60130: error adding image sequence with node wrangler.

The region should be restored correctly, there is already a similar test for
areas to be preserved.

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Fri, 22 Mar 2019 17:59:40 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/8b4e0eb88e715392490aefa520d2c5444f084a44Brecht Van Lommel
<![CDATA[[9c5c91c]: Merge branch 'blender2.7']]> http://www.miikahweb.com/en/blender/git-logs/commit/9c5c91cc7cc8fc1cc3b2ce9e6973a46fb1ccb244 9c5c91c
Author : Brecht Van Lommel (brecht)
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Merge branch 'blender2.7'

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Fri, 22 Mar 2019 17:18:37 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/9c5c91cc7cc8fc1cc3b2ce9e6973a46fb1ccb244Brecht Van Lommel
<![CDATA[[9e3e92a]: Revert "Cleanup: remove legacy mesh save support"]]> http://www.miikahweb.com/en/blender/git-logs/commit/9e3e92a908dfaff6a3dbaba8ae31b1bef0d1d557 9e3e92a
Author : Brecht Van Lommel (brecht)
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Revert "Cleanup: remove legacy mesh save support"

Fixes T62793. Leave this in the blender2.7 branch for those that still rely
on it, but it will remain removed in master.

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Fri, 22 Mar 2019 17:16:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/9e3e92a908dfaff6a3dbaba8ae31b1bef0d1d557Brecht Van Lommel
<![CDATA[[da5b6ed]: Modifiers: add minimum number of vertices to triangulate modifier...]]> http://www.miikahweb.com/en/blender/git-logs/commit/da5b6ed75bf08141dd19a0cc143d1a91b14a0f24 da5b6ed
Author : Ish Bosamiya (ish_bosamiya)
Committed By : Brecht Van Lommel (brecht)
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Modifiers: add minimum number of vertices to triangulate modifier.

This lets you only triangulate n-gons when setting the number to 5 or more.

Differential Revision: https://developer.blender.org/D4367

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Fri, 22 Mar 2019 17:11:14 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/da5b6ed75bf08141dd19a0cc143d1a91b14a0f24Ish Bosamiya
<![CDATA[[c89dcc8]: UI: move stereo panel above output.]]> http://www.miikahweb.com/en/blender/git-logs/commit/c89dcc89e6ebc3882f66b3536a51bae83807ad6b c89dcc8
Author : Brecht Van Lommel (brecht)
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UI: move stereo panel above output.

Otherwise clicking the stereo panel moves it.

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Fri, 22 Mar 2019 16:30:00 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/c89dcc89e6ebc3882f66b3536a51bae83807ad6bBrecht Van Lommel
<![CDATA[[8e6f765]: Fix T62844: Cycles crash with bevel and degenerate geometry.]]> http://www.miikahweb.com/en/blender/git-logs/commit/8e6f7659646ac42961eee43b68567613347d9434 8e6f765
Author : Brecht Van Lommel (brecht)
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Fix T62844: Cycles crash with bevel and degenerate geometry.

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Fri, 22 Mar 2019 16:30:36 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/8e6f7659646ac42961eee43b68567613347d9434Brecht Van Lommel
<![CDATA[[5f45cbb]: Fix T58517: Multi-view issues with OpenGL render + scene settings...]]> http://www.miikahweb.com/en/blender/git-logs/commit/5f45cbb26ec853b09b88c795c9b6107425f91f8a 5f45cbb
Author : Dalai Felinto (dfelinto)
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Fix T58517: Multi-view issues with OpenGL render + scene settings

Patch by Shinsuke Irie.

* * *

Note from reviewer/committer (dfelinto):

OpenGL render from the VSE preview window is working, while the VSE
preview window itself does not show stereo.

That said the patch is ok, and I was able to test that the VSE preview
OpenGL still works. I will tackle VSE preview itself separately myself.

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Fri, 22 Mar 2019 16:20:54 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/5f45cbb26ec853b09b88c795c9b6107425f91f8aDalai Felinto
<![CDATA[[193b708]: Silence warnings]]> http://www.miikahweb.com/en/blender/git-logs/commit/193b708a4866772ba6b0c646d4694de2570dad1b 193b708
Author : Dalai Felinto (dfelinto)
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Silence warnings

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Fri, 22 Mar 2019 16:20:54 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/193b708a4866772ba6b0c646d4694de2570dad1bDalai Felinto
<![CDATA[[be8eac8]: Fix overlay being ignored in functions that read the depth...]]> http://www.miikahweb.com/en/blender/git-logs/commit/be8eac840a310c2c9252b44a8b51ad2be12822b1 be8eac8
Author : Germano Cavalcante (mano-wii)
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Fix overlay being ignored in functions that read the depth buffer.

This corresponds to the behavior of blender 2.79.

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Fri, 22 Mar 2019 16:08:03 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/be8eac840a310c2c9252b44a8b51ad2be12822b1Germano Cavalcante
<![CDATA[[40f8f44]: DRW Manager: create and use new DRW_framebuffer_depth_read...]]> http://www.miikahweb.com/en/blender/git-logs/commit/40f8f445a3f9b6bc24b58e45be46060cc36c0394 40f8f44
Author : Germano Cavalcante (mano-wii)
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DRW Manager: create and use new DRW_framebuffer_depth_read utility.

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Fri, 22 Mar 2019 16:08:03 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/40f8f445a3f9b6bc24b58e45be46060cc36c0394Germano Cavalcante
<![CDATA[[e061cb4]: GPU: Create and use new GPU_texture_read_rect utility.]]> http://www.miikahweb.com/en/blender/git-logs/commit/e061cb44378efaf159a30fb1c5834db48ffb2bb3 e061cb4
Author : Germano Cavalcante (mano-wii)
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GPU: Create and use new GPU_texture_read_rect utility.

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Fri, 22 Mar 2019 16:08:02 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e061cb44378efaf159a30fb1c5834db48ffb2bb3Germano Cavalcante
<![CDATA[[a96ccf2]: NodeEditor: Connect Viewer To Socket Selection]]> http://www.miikahweb.com/en/blender/git-logs/commit/a96ccf20b6c30a44873cca817b8fa23de5e44a05 a96ccf2
Author : Jeroen Bakker (jbakker)
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NodeEditor: Connect Viewer To Socket Selection

Request from the Spring team. When compositing the CTRL-Shift Click on a
node cycles the viewnode with an output socket. When you have many
render layers you spend time cycling to the desired socket. This patch
allows the user to CTRL-Shift Click on a socket to connect directly to
that socket.

Reviewed By: brecht

Maniphest Tasks: T62785

Differential Revision: https://developer.blender.org/D4564

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Fri, 22 Mar 2019 16:03:28 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/a96ccf20b6c30a44873cca817b8fa23de5e44a05Jeroen Bakker