http://www.miikahweb.com/feed.php MiikaHweb - Blender Git Master Commits http://www.miikahweb.com/ MiikaHweb - Blender Git Master Commits fi Sat, 28 Mar 20 07:51:15 +0000 MiikaHweb RSS contact at miikahweb.com <![CDATA[[10bd3fb]: Fix T74604: A.N.T Landscape Erode function reports error]]> http://www.miikahweb.com/en/blender/git-logs/commit/10bd3fb4cb186f927d8839d2da28eeb90d6722f3 10bd3fb
Author : Unknown ()
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Fix T74604: A.N.T Landscape Erode function reports error

Although indicated, the `rna_Object_active_vertex_group_set`
function was missing.

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Sat, 28 Mar 2020 01:14:47 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/10bd3fb4cb186f927d8839d2da28eeb90d6722f3
<![CDATA[[79b391f]: Fix missing NULL terminator for new brush option]]> http://www.miikahweb.com/en/blender/git-logs/commit/79b391f3a009418005e2731b43315a98c2cbedef 79b391f
Author : Brecht Van Lommel (brecht)
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Fix missing NULL terminator for new brush option

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Sat, 28 Mar 2020 01:08:06 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/79b391f3a009418005e2731b43315a98c2cbedefBrecht Van Lommel
<![CDATA[[e0030d5]: Fix key detection issues introduced by D7229]]> http://www.miikahweb.com/en/blender/git-logs/commit/e0030d53bc4e8c6f1a173c52652be3737e52fa0e e0030d5
Author : yan (Asher)
Committed By : Germano Cavalcante (mano-wii)
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Fix key detection issues introduced by D7229

Removing the GHOST_kKeyUnknown check from processKeyEvent() produces
epeated unknown key events whenever a modifier key is held down, due
to the way ghost uses GHOST_kKeyUnknown as a filter value for modifier
key events.

Differential Revision: https://developer.blender.org/D7257

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Fri, 27 Mar 2020 23:59:20 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e0030d53bc4e8c6f1a173c52652be3737e52fa0eyan
<![CDATA[[1f94912]: Fix T74969: Crash in gpencil edit mode]]> http://www.miikahweb.com/en/blender/git-logs/commit/1f949121cd3f58ecd2d8a29caad68a618ba4efd3 1f94912
Author : Germano Cavalcante (mano-wii)
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Fix T74969: Crash in gpencil edit mode

Result of poor shader pre-processing on Intel HD 4000 drivers

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Fri, 27 Mar 2020 23:12:05 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/1f949121cd3f58ecd2d8a29caad68a618ba4efd3Germano Cavalcante
<![CDATA[[90aa771]: Cleanup: compiler warnings]]> http://www.miikahweb.com/en/blender/git-logs/commit/90aa771b30f6ec501a9506d4ccf330ef9de39e65 90aa771
Author : Brecht Van Lommel (brecht)
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Cleanup: compiler warnings

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Fri, 27 Mar 2020 22:21:16 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/90aa771b30f6ec501a9506d4ccf330ef9de39e65Brecht Van Lommel
<![CDATA[[d85026d]: Overlay: Outline: Fix unreported feedback loop when smooth...]]> http://www.miikahweb.com/en/blender/git-logs/commit/d85026db15ab2f638d87951211ebc2b40916199e d85026d
Author : Unknown ()
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Overlay: Outline: Fix unreported feedback loop when smooth wire is disabled

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Fri, 27 Mar 2020 19:11:43 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d85026db15ab2f638d87951211ebc2b40916199e
<![CDATA[[a711061]: Cleanup: GPUShader: Remove unused shaders]]> http://www.miikahweb.com/en/blender/git-logs/commit/a7110618ff3205e2389768f1c387f263dc0d4da3 a711061
Author : Clément Foucault (fclem)
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Cleanup: GPUShader: Remove unused shaders

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Fri, 27 Mar 2020 19:00:27 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/a7110618ff3205e2389768f1c387f263dc0d4da3Clément Foucault
<![CDATA[[0c0170f]: Fix error in macOS system file detection in recent changes]]> http://www.miikahweb.com/en/blender/git-logs/commit/0c0170f77a66eb07b2a59ea0303216df01bb09ac 0c0170f
Author : Ankit (ankitm)
Committed By : Brecht Van Lommel (brecht)
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Fix error in macOS system file detection in recent changes

Differential Revision: https://developer.blender.org/D7250

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Fri, 27 Mar 2020 17:56:58 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0c0170f77a66eb07b2a59ea0303216df01bb09acAnkit
<![CDATA[[9120191]: Sculpt: Pose Brush Face Sets origin mode]]> http://www.miikahweb.com/en/blender/git-logs/commit/9120191fe2a28a3d01a51f536df7b433a7764803 9120191
Author : Pablo Dobarro (pablodp606)
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Sculpt: Pose Brush Face Sets origin mode

This commit introduces a new mode for calculating the positions and
weights of the IK segments in the Pose Brush based on the Face Sets.

The first segment of the chain will always include all face sets inside
the brush radius and it will propagate until the boundary of the last
face sets added in the flood fill. Then consecutive connected face sets
are added to the chain until the chain length limit is reached or all
face sets of the mesh are already part of the chain.

This feature enables complete control over the pose brush origins in
case that is needed. Also, with this mode, the user can have a library
of base meshes with face sets already configured to get to the initial
pose as fast as possible.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D7235

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Fri, 27 Mar 2020 17:15:42 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/9120191fe2a28a3d01a51f536df7b433a7764803Pablo Dobarro
<![CDATA[[4c0cca7]: Rename Edge Automasking to Mesh Boundary Automasking]]> http://www.miikahweb.com/en/blender/git-logs/commit/4c0cca78eb43df1841d5ef9e084e5d41aae2217b 4c0cca7
Author : Pablo Dobarro (pablodp606)
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Rename Edge Automasking to Mesh Boundary Automasking

This makes more clear what this automasking operation does and helps to differenciate it from the future face sets boundary automasking.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D7185

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Fri, 27 Mar 2020 17:05:10 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/4c0cca78eb43df1841d5ef9e084e5d41aae2217bPablo Dobarro
<![CDATA[[015c084]: Sculpt: Weight normal and area sampling towards the brush center...]]> http://www.miikahweb.com/en/blender/git-logs/commit/015c084bda936915980f662ba3f73c996f451f24 015c084
Author : Pablo Dobarro (pablodp606)
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Sculpt: Weight normal and area sampling towards the brush center

Previously, all vertices inside the brush radius were taken into account
equally when calculating the sculpt normal and area. This was causing
artifacts and unpredictable results with large brushes or meshes with
curvatures, as the strongest deformation point of all brushes is usually
in the center. By weighting the vertex normal and position towards the
center when sampling, all brushes should now behave in a more
predictable way in non-uniform surfaces.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6989

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Fri, 27 Mar 2020 16:55:00 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/015c084bda936915980f662ba3f73c996f451f24Pablo Dobarro
<![CDATA[[7eacda5]: Fix T74637: Reset face set data when disabling dyntopo]]> http://www.miikahweb.com/en/blender/git-logs/commit/7eacda5a2bedbefab208ac32b0556307a9ca758b 7eacda5
Author : Pablo Dobarro (pablodp606)
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Fix T74637: Reset face set data when disabling dyntopo

Last time I checked Face Sets were preserved in a more or less
predictable way when modifying the mesh with dyntopo. As it looks that
in some problems this may cause bugs and you can't see or use face sets
when modifying the topology of the mesh whith dyntopo active, it is
probably better to reset them when going from dyntopo to mesh. This way
you know that you are always going to get a predictable face sets state.

Reviewed By: jbakker

Maniphest Tasks: T74637

Differential Revision: https://developer.blender.org/D7099

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Fri, 27 Mar 2020 16:52:00 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/7eacda5a2bedbefab208ac32b0556307a9ca758bPablo Dobarro
<![CDATA[[0db0553]: GPencil: Small tweaks to Fill material panel]]> http://www.miikahweb.com/en/blender/git-logs/commit/0db055338ab22be926a5c9ce46b4e45689947038 0db0553
Author : Antonio Vazquez (antoniov)
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GPencil: Small tweaks to Fill material panel

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Fri, 27 Mar 2020 15:38:22 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0db055338ab22be926a5c9ce46b4e45689947038Antonio Vazquez
<![CDATA[[671d811]: Install_deps: Do not wipe out `WITH_PYTHON` CMake options.]]> http://www.miikahweb.com/en/blender/git-logs/commit/671d811323edc44092eba4e17596badd606f4ebb 671d811
Author : Bastien Montagne (mont29)
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Install_deps: Do not wipe out `WITH_PYTHON` CMake options.

This is annoying when one want to use system python and hence disables
the `WITH_PYTHON_INSTALL` options...

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Fri, 27 Mar 2020 14:46:47 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/671d811323edc44092eba4e17596badd606f4ebbBastien Montagne
<![CDATA[[0a02c28]: install_deps: Enable PIC in Python static library.]]> http://www.miikahweb.com/en/blender/git-logs/commit/0a02c288aa258e18d19eff0be984f214d556b159 0a02c28
Author : Mateusz Grzeli?ski (brezdo)
Committed By : Bastien Montagne (mont29)
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install_deps: Enable PIC in Python static library.

Update for D3078, I think it should be fixed

Benefits:
- after installing python 3.7 with `./build_files/build_environment/install_deps.sh`, user will be able to run `make bpy` without linking error:
- https://blender.stackexchange.com/questions/102933/a-working-guidance-for-building-blender-as-bpy-python-module
- https://stackoverflow.com/questions/36779834/compiling-blender-bpy-recompile-with-fpic

To prevent errors like `/opt/lib/python-3.7.4/bin/python3.7: error while loading shared libraries: libpython3.7m.so.1.0: cannot open shared object file: No such file or directory`, add python .so lib to ldconfig

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D7177

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Fri, 27 Mar 2020 14:23:58 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/0a02c288aa258e18d19eff0be984f214d556b159Mateusz Grzeli?ski
<![CDATA[[2632ba6]: Fix Optix build error after recent changes]]> http://www.miikahweb.com/en/blender/git-logs/commit/2632ba67034d93c847b886a61a93bb9ff6fe24a6 2632ba6
Author : Daniel Santana (dgsantana)
Committed By : Brecht Van Lommel (brecht)
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Fix Optix build error after recent changes

Differential Revision: https://developer.blender.org/D7253

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Fri, 27 Mar 2020 13:26:26 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2632ba67034d93c847b886a61a93bb9ff6fe24a6Daniel Santana
<![CDATA[[31bd8e6]: Fix T74642: Take gravity field weight into account]]> http://www.miikahweb.com/en/blender/git-logs/commit/31bd8e6bf3aeecf7968249c7b7e832fc639a52d5 31bd8e6
Author : Jacques Lucke (JacquesLucke)
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Fix T74642: Take gravity field weight into account

Reviewers: sebbas

Differential Revision: https://developer.blender.org/D7227

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Fri, 27 Mar 2020 11:41:14 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/31bd8e6bf3aeecf7968249c7b7e832fc639a52d5Jacques Lucke
<![CDATA[[7fd71c1]: GPencil: More cleanups missing in previous commit]]> http://www.miikahweb.com/en/blender/git-logs/commit/7fd71c1694ebd2d20f9aa8bf594be0b24bd690b9 7fd71c1
Author : Antonio Vazquez (antoniov)
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GPencil: More cleanups missing in previous commit

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Fri, 27 Mar 2020 11:39:18 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/7fd71c1694ebd2d20f9aa8bf594be0b24bd690b9Antonio Vazquez
<![CDATA[[70f5616]: UI: Add missing Annotation tool to Paint modes]]> http://www.miikahweb.com/en/blender/git-logs/commit/70f56167d013d5ad5de040151648c5c86cc39bc4 70f5616
Author : Antonio Vazquez (antoniov)
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UI: Add missing Annotation tool to Paint modes

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Fri, 27 Mar 2020 11:36:24 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/70f56167d013d5ad5de040151648c5c86cc39bc4Antonio Vazquez
<![CDATA[[8a62fa9]: GPencil: Cleanup of unused code a arguments]]> http://www.miikahweb.com/en/blender/git-logs/commit/8a62fa9855124dbfa4001eccc073cb0ee65f9212 8a62fa9
Author : Antonio Vazquez (antoniov)
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GPencil: Cleanup of unused code a arguments

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Fri, 27 Mar 2020 11:36:24 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/8a62fa9855124dbfa4001eccc073cb0ee65f9212Antonio Vazquez
<![CDATA[[25e8550]: CPencil: Cleanup unused fill code]]> http://www.miikahweb.com/en/blender/git-logs/commit/25e8550739ef6e14b1496931228138533e3944bb 25e8550
Author : Antonio Vazquez (antoniov)
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CPencil: Cleanup unused fill code

This is now replaced by draw engine and annotations don't use fill.

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Fri, 27 Mar 2020 11:36:24 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/25e8550739ef6e14b1496931228138533e3944bbAntonio Vazquez
<![CDATA[[5ce41e6]: Fix T75111: Crash when using subframes for animated fluid collider...]]> http://www.miikahweb.com/en/blender/git-logs/commit/5ce41e6f5706d4396c518be6e71e299ef95936ac 5ce41e6
Author : Jacques Lucke (JacquesLucke)
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Fix T75111: Crash when using subframes for animated fluid collider

This is not dependent on having an armature as mentioned in T75111.
The collider simply has to be animated.

Reviewers: sebbas

Differential Revision: https://developer.blender.org/D7251

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Fri, 27 Mar 2020 11:33:33 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/5ce41e6f5706d4396c518be6e71e299ef95936acJacques Lucke
<![CDATA[[6e505a4]: Surface Deform modifier: add vertex group and strength control...]]> http://www.miikahweb.com/en/blender/git-logs/commit/6e505a45a1167537e7628e3feb31893cf8898ec8 6e505a4
Author : Cody Winchester (CodyWinch)
Committed By : Bastien Montagne (mont29)
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Surface Deform modifier: add vertex group and strength control.

This commit aims to add functionality to the surface deform modifier that
gives more control and allows it to work better with the modifier stack.
* Maintains compatibility with older files. The default settings keep it
so that the whole object is bound and vertex coordinates get overwritten
as the modifier currently does.
* Turns the deformations from an absolute vertex coordinate overwrite into
an additive offset from the vertex location before the modifier to the
resulting bound deformation. This gives the ability to control the
strength of the deformation and mix the deformation of the modifier
with the modifier stack that comes before it.
* Also adds in a vertex group with the invert option. This is applied after
the bind deformation is added. So the whole object is still bound to target,
and the vertex group filters afterwards what parts get affected.
I experimented with a version to only binds the geometry weighted to the
vertex group, but that would break compatibility with old files.
I may bring it in later as a separate option/mode for the surface deform.

With several fixes from @mont29.

Reviewed By: mont29

Differencial Revision: https://developer.blender.org/D6894

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Fri, 27 Mar 2020 11:25:37 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/6e505a45a1167537e7628e3feb31893cf8898ec8Cody Winchester
<![CDATA[[1bb7d42]: Cleanup: Silence uninitialized variable warning]]> http://www.miikahweb.com/en/blender/git-logs/commit/1bb7d42cf660c15fe827623aa98fd96155c8c9c6 1bb7d42
Author : Charlie Jolly (charlie)
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Cleanup: Silence uninitialized variable warning

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Fri, 27 Mar 2020 11:12:27 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/1bb7d42cf660c15fe827623aa98fd96155c8c9c6Charlie Jolly
<![CDATA[[da91329]: GPencil: Cleanup unused parameter]]> http://www.miikahweb.com/en/blender/git-logs/commit/da91329291b666ea9cb28a3a37da7c79f59a24cf da91329
Author : Antonio Vazquez (antoniov)
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GPencil: Cleanup unused parameter

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Fri, 27 Mar 2020 10:43:36 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/da91329291b666ea9cb28a3a37da7c79f59a24cfAntonio Vazquez
<![CDATA[[b498edb]: Fix T75118: Remove Texture Opacity parameter for Fill materials...]]> http://www.miikahweb.com/en/blender/git-logs/commit/b498edb1895bc016382eed0543631ff182a056ae b498edb
Author : Antonio Vazquez (antoniov)
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Fix T75118: Remove Texture Opacity parameter for Fill materials

This parameter was used in previous version and must be removed from UI panel.

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Fri, 27 Mar 2020 10:33:09 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/b498edb1895bc016382eed0543631ff182a056aeAntonio Vazquez
<![CDATA[[e7af825]: Multires: Fix unwanted assignment of sculpt session pointers]]> http://www.miikahweb.com/en/blender/git-logs/commit/e7af825deda5daf6639c346434df287aa0a69a1a e7af825
Author : Sergey Sharybin (sergey)
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Multires: Fix unwanted assignment of sculpt session pointers

Might have happened when Apply Base is used in sculpt mode.

In practice this probably was fine, since the operator tags object
for update, so the pointers will be restored back to what they should
be.

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Fri, 27 Mar 2020 10:29:41 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e7af825deda5daf6639c346434df287aa0a69a1aSergey Sharybin
<![CDATA[[bd86edf]: Solidify modifier: add option to assign shell & rim geometry...]]> http://www.miikahweb.com/en/blender/git-logs/commit/bd86edf11631d597aba19d5d2792590dca832e53 bd86edf
Author : Cody Winchester (CodyWinch)
Committed By : Bastien Montagne (mont29)
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Solidify modifier: add option to assign shell & rim geometry to selected vertex groups.

This commit gives the solidify modifier the ability to assign the newly created shell
and rim geometries to selected vertex groups. This expands the procedural control over
the modifier stack by letting users apply modifiers to the shell geometry without affecting
the original geometry.

This will be especially helpful for NPR users that use solidify to create backface
culling lines on their characters giving them the ability to add displace noise
and other effects.

Differential Revision: https://developer.blender.org/D6903

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Fri, 27 Mar 2020 10:12:57 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/bd86edf11631d597aba19d5d2792590dca832e53Cody Winchester
<![CDATA[[ba1f7ac]: Warp modifier: add bone from and bone to options when using...]]> http://www.miikahweb.com/en/blender/git-logs/commit/ba1f7acc3f5091398c0c1f2eaabfd7546dde39f8 ba1f7ac
Author : Cody Winchester (CodyWinch)
Committed By : Bastien Montagne (mont29)
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Warp modifier: add bone from and bone to options when using armature objects

This commit adds the option to use armature bones for the From and To targets
when using armature objects.

The changes are based on the UV Warp modifier.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D6820

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Fri, 27 Mar 2020 09:42:40 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ba1f7acc3f5091398c0c1f2eaabfd7546dde39f8Cody Winchester
<![CDATA[[3441862]: Cleanup: Silence warnings]]> http://www.miikahweb.com/en/blender/git-logs/commit/3441862c96d6d08b87ad00040e5349af6f28dc9e 3441862
Author : Dalai Felinto (dfelinto)
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Cleanup: Silence warnings

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Fri, 27 Mar 2020 09:29:33 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/3441862c96d6d08b87ad00040e5349af6f28dc9eDalai Felinto
<![CDATA[[96b3463]: Cleanup: Remove debug print]]> http://www.miikahweb.com/en/blender/git-logs/commit/96b3463e250c31466aa4ff91dd6236d3fab8119e 96b3463
Author : Philipp Oeser (lichtwerk)
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Cleanup: Remove debug print

Leftover from rB3b59c111821b.

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Fri, 27 Mar 2020 09:23:34 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/96b3463e250c31466aa4ff91dd6236d3fab8119ePhilipp Oeser
<![CDATA[[ff62481]: Fix T69060: File Output Node does not work with Time Remapping...]]> http://www.miikahweb.com/en/blender/git-logs/commit/ff62481f65f079d56719ed03dd58b0e7ccc8d574 ff62481
Author : Philipp Oeser (lichtwerk)
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Fix T69060: File Output Node does not work with Time Remapping

Problem is that the RenderEngines will change the RenderData cfra when
rendering (when time remapping is used -- at least workbench/eevee/
gpencil do a combination of BKE_scene_frame_get() plus
RE_GetCameraWindow() which alters the RenderData cfra).

Later on in the pipeline, the Compositor will use this RenderData cfra
to determine the output file name for the FileOutput node. (In contrast
to this, the 'regular' Output will use the Scene's RenderData -- not the
Render's -- cfra [which hasnt been altered])

It is not entirely clear why RE_GetCameraWindow was setting the cfra on
the Render, but it appears to be legacy OGL rendering related and is not
needed anymore.
Removing this will keep the cfra as needed for the Compositor FileOutput
node.

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Fri, 27 Mar 2020 09:10:54 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ff62481f65f079d56719ed03dd58b0e7ccc8d574Philipp Oeser
<![CDATA[[d0b0a0a]: Fix T74927: Slow playback using Auto Normalization]]> http://www.miikahweb.com/en/blender/git-logs/commit/d0b0a0a894e0a8c030128e62cab1b8169d344bf2 d0b0a0a
Author : Philipp Oeser (lichtwerk)
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Fix T74927: Slow playback using Auto Normalization

Caused by rBedb3b7a323a1.

Using evaluate_fcurve_only_curve actually causes quite a bit of slowdown
[6x] compared to bezier forward differencing [which was used prior to
rBedb3b7a323a1]. But full fcurve evaluation is desired with Dynamic
Interpolation Effects [Back/Elastic] since their min/max will not be
captured with forward differencing.

So now gain back speed [using bezier forward differencing] and only do
the full fcurve evaluation for dynamic interpolation effects.

Maniphest Tasks: T74927

Differential Revision: https://developer.blender.org/D7196

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Fri, 27 Mar 2020 08:58:21 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d0b0a0a894e0a8c030128e62cab1b8169d344bf2Philipp Oeser
<![CDATA[[6eb1004]: Fix T58439: Info Editor does not show operator reports immediately...]]> http://www.miikahweb.com/en/blender/git-logs/commit/6eb1004d50b8b80c67fd867efae8c3a66f5f0cec 6eb1004
Author : Philipp Oeser (lichtwerk)
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Fix T58439: Info Editor does not show operator reports immediately when
operator cancelled.

Lots of operators return OPERATOR_CANCELLED when no data really changed.
Reports from those operators do not show immediately in the Info Editor
[they only do if the operator returns OPERATOR_FINISHED].

Now also notify the Info Editor in case of OPERATOR_CANCELLED.

Maniphest Tasks: T58439

Differential Revision: https://developer.blender.org/D7238

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Fri, 27 Mar 2020 08:41:33 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/6eb1004d50b8b80c67fd867efae8c3a66f5f0cecPhilipp Oeser
<![CDATA[[3b59c11]: Fix T66655: Add-on tool keymap not working after restart]]> http://www.miikahweb.com/en/blender/git-logs/commit/3b59c111821b8002020ee76edf25258d7c38b381 3b59c11
Author : Campbell Barton (campbellbarton)
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Fix T66655: Add-on tool keymap not working after restart

- Use addon keyconfig for registered tools so reloading the keymap
doesn't clear them.

- Ensure there is a default keymap, needed for addon keymaps
to be available in the user keyconfig.

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Fri, 27 Mar 2020 06:38:13 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/3b59c111821b8002020ee76edf25258d7c38b381Campbell Barton
<![CDATA[[95247b4]: UI: Use Title Case]]> http://www.miikahweb.com/en/blender/git-logs/commit/95247b4b14ea530a90a920c10b13b8912a9952b6 95247b4
Author : Aaron Carlisle (Blendify)
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UI: Use Title Case

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Fri, 27 Mar 2020 01:34:27 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/95247b4b14ea530a90a920c10b13b8912a9952b6Aaron Carlisle
<![CDATA[[03ac301]: UI: Spelling Inconsistencies]]> http://www.miikahweb.com/en/blender/git-logs/commit/03ac3011024a042511a956a69f4b5f92b8af0b3b 03ac301
Author : Aaron Carlisle (Blendify)
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UI: Spelling Inconsistencies

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Fri, 27 Mar 2020 01:20:31 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/03ac3011024a042511a956a69f4b5f92b8af0b3bAaron Carlisle
<![CDATA[[e1ee4df]: Cleanup: redundant mask includes]]> http://www.miikahweb.com/en/blender/git-logs/commit/e1ee4dff8d6548ca5c8f5b30be772be333de5e34 e1ee4df
Author : Campbell Barton (campbellbarton)
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Cleanup: redundant mask includes

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Fri, 27 Mar 2020 00:47:04 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/e1ee4dff8d6548ca5c8f5b30be772be333de5e34Campbell Barton
<![CDATA[[c8b85d3]: Cleanup: quiet unused function warning]]> http://www.miikahweb.com/en/blender/git-logs/commit/c8b85d32c53aa0da13731274bec5c3788ba48d9c c8b85d3
Author : Campbell Barton (campbellbarton)
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Cleanup: quiet unused function warning

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Fri, 27 Mar 2020 00:28:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/c8b85d32c53aa0da13731274bec5c3788ba48d9cCampbell Barton
<![CDATA[[ed86f3e]: Cleanup: rename WM_modalkeymap API names, matching WM_keymap]]> http://www.miikahweb.com/en/blender/git-logs/commit/ed86f3edb699445c6df99235662a45595fdb266b ed86f3e
Author : Campbell Barton (campbellbarton)
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Cleanup: rename WM_modalkeymap API names, matching WM_keymap

Rename:
- WM_modalkeymap_add to WM_modalkeymap_ensure
- WM_modalkeymap_get to WM_modalkeymap_find

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Fri, 27 Mar 2020 00:28:46 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/ed86f3edb699445c6df99235662a45595fdb266bCampbell Barton
<![CDATA[[5c74b09]: Cleanup: add iterator macros to clang-format]]> http://www.miikahweb.com/en/blender/git-logs/commit/5c74b0964bd624fb10e1293920d8df3b089115dd 5c74b09
Author : Campbell Barton (campbellbarton)
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Cleanup: add iterator macros to clang-format

Also rename START to BEGIN (matching BEGIN/END for most iterator macros).

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Fri, 27 Mar 2020 00:28:20 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/5c74b0964bd624fb10e1293920d8df3b089115ddCampbell Barton
<![CDATA[[2f149eb]: Cleanup: uppercase macros for sculpt iterators, add to clang...]]> http://www.miikahweb.com/en/blender/git-logs/commit/2f149ebbe946e9f4067a83455e855f4e7b1f8fab 2f149eb
Author : Campbell Barton (campbellbarton)
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Cleanup: uppercase macros for sculpt iterators, add to clang-format

Also use sculpt prefix for SCULPT_CLAY_STABILIZER_LEN.

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Fri, 27 Mar 2020 00:27:10 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/2f149ebbe946e9f4067a83455e855f4e7b1f8fabCampbell Barton
<![CDATA[[f1fb3eb]: UI: use pixel unit for generated image dimensions]]> http://www.miikahweb.com/en/blender/git-logs/commit/f1fb3eb97540202fa9e3b07eda40fa2da6ed72b7 f1fb3eb
Author : Adrian Newton (TFS)
Committed By : Brecht Van Lommel (brecht)
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UI: use pixel unit for generated image dimensions

Differential Revision: https://developer.blender.org/D7171

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Thu, 26 Mar 2020 23:49:15 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/f1fb3eb97540202fa9e3b07eda40fa2da6ed72b7Adrian Newton
<![CDATA[[d663c9d]: UI: fix inconsistent modifier menu order for fluid and multiple...]]> http://www.miikahweb.com/en/blender/git-logs/commit/d663c9d8daa127d44f47545534deba054c27beee d663c9d
Author : Adrian Newton (TFS)
Committed By : Brecht Van Lommel (brecht)
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UI: fix inconsistent modifier menu order for fluid and multiple strokes

Differential Revision: https://developer.blender.org/D7172

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Thu, 26 Mar 2020 23:45:49 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/d663c9d8daa127d44f47545534deba054c27beeeAdrian Newton
<![CDATA[[fcd6fac]: Fix T74996: material custom properties not displayed for Cycles...]]> http://www.miikahweb.com/en/blender/git-logs/commit/fcd6fac0a75db66f8dc0f147d2a17feaac092d7b fcd6fac
Author : Robert Guetzkow (rjg)
Committed By : Brecht Van Lommel (brecht)
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Fix T74996: material custom properties not displayed for Cycles

Differential Revision: https://developer.blender.org/D7223

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Thu, 26 Mar 2020 23:44:18 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/fcd6fac0a75db66f8dc0f147d2a17feaac092d7bRobert Guetzkow
<![CDATA[[02518be]: Cleanup: suppress warning about float-to-int conversion]]> http://www.miikahweb.com/en/blender/git-logs/commit/02518be634a63a1d7e5505d8dd94d9ed7565fdf4 02518be
Author : Stephan Seitz (theHamsta)
Committed By : Brecht Van Lommel (brecht)
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Cleanup: suppress warning about float-to-int conversion

Differential Revision: https://developer.blender.org/D7212

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Thu, 26 Mar 2020 23:43:17 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/02518be634a63a1d7e5505d8dd94d9ed7565fdf4Stephan Seitz
<![CDATA[[5cf6689]: Fluid: Removed obstacle levelset optimization]]> http://www.miikahweb.com/en/blender/git-logs/commit/5cf66890197211b2a64cb30fc6ba746360e02ae0 5cf6689
Author : Sebastián Barschkis (sebbas)
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Fluid: Removed obstacle levelset optimization

Currently results in unstable particle behavior and incorrect meshing.

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Thu, 26 Mar 2020 23:16:34 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/5cf66890197211b2a64cb30fc6ba746360e02ae0Sebastián Barschkis
<![CDATA[[b7666f2]: UI: Address Issues with recent fluid ui changes]]> http://www.miikahweb.com/en/blender/git-logs/commit/b7666f27d33737f1499fd416e2da3562ea4bca03 b7666f2
Author : Aaron Carlisle (Blendify)
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UI: Address Issues with recent fluid ui changes

See rB337e86148688aa608d007381ee9ca78879050754

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Thu, 26 Mar 2020 22:49:54 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/b7666f27d33737f1499fd416e2da3562ea4bca03Aaron Carlisle
<![CDATA[[a921a4d]: Mantaflow: remove reminents of high res smoke]]> http://www.miikahweb.com/en/blender/git-logs/commit/a921a4daad437e8ef00adc1f7076449a7cf505e0 a921a4d
Author : Aaron Carlisle (Blendify)
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Mantaflow: remove reminents of high res smoke

It appears this slipped through the code review

Reviewed By: sebbas

Differential Revision: https://developer.blender.org/D6760

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Thu, 26 Mar 2020 20:29:08 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/a921a4daad437e8ef00adc1f7076449a7cf505e0Aaron Carlisle
<![CDATA[[56e0249]: GPU: Add workaround for faulty default attrib values on some...]]> http://www.miikahweb.com/en/blender/git-logs/commit/56e0249489ce89954a54d5006ddf4147dd02e208 56e0249
Author : Clément Foucault (fclem)
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GPU: Add workaround for faulty default attrib values on some drivers

On some drivers, the default values is not respected correctly.

To workaround this we create a small VBO that contains only 1 vec4 worth of
data and just bind it using glBindVertexBuffer to ensure 0 stride.

This fixes T75069 Instances not rendered correctly by workbench.

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Thu, 26 Mar 2020 20:10:44 +0000 http://www.miikahweb.com/en/blender/git-logs/commit/56e0249489ce89954a54d5006ddf4147dd02e208Clément Foucault