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Blenderin Git "master"-kehityshaaran kommitit.

Revision 70e064f by Hans Goudey
21 minutes ago
Cleanup: Correct comments in ID type enum
26 minutes ago
Cleanup: update comment from 77f73a92843965906189dd56dcc4d18eae2371cc
31 minutes ago
Fix T85054: undo/redo app handlers broken

Regression in recent commit c13383da416c9c99d03058caaf66c736af0272cb
which swapped undo/redo when calling the handlers.

Ref D10200
Revision eaa7265 by Julian Eisel
37 minutes ago
Merge branch 'blender-v2.92-release'
Revision 77f73a9 by Julian Eisel
39 minutes ago
Fix library name clipping most of the data-block name in data-block menus

Issue is visible here https://developer.blender.org/F8626313.

If there is enough space for both the item name and the library hint, display
both. Otherwise, clip either the item name, the library hint, or both so that
not more than 60% and 40% of the available width are used repectively.
There are further improvements we could do, as noted in T84188, this just fixes
the regression for the release.

Part of T84188. There were multiple reports about this, see merged in and
mentioned reports in T84188 and T78012.
1 hour 33 min ago
Merge branch 'blender-v2.92-release'
1 hour 36 min ago
Fix wm.context_* operators reusing values when it's not expected

wm.context_* operators typically have their options set by menus
or key bindings.

Re-using options in this case can cause problems where two
actions that change unrelated properties will re-use a setting
from the previous execution.

For example changing the lights Power impacted
changing it's Radius afterwards.
1 hour 59 min ago
Cleanup: spelling
2 hours 38 min ago
Merge branch 'blender-v2.92-release'
2 hours 40 min ago
Fix T84031 initialize connectivity info of the base mesh before using Displacement Smear brush.

Reviewed By: pablodp606

Maniphest Tasks: T84031

Differential Revision: https://developer.blender.org/D9956
Revision 93e3aed by Hans Goudey
5 hours 1 min ago
Merge branch 'blender-v2.92-release'
Revision aa030d3 by Hans Goudey
5 hours 3 min ago
Fix: Unable to animate nodes modifier exposed properties

The RNA path used for animating the settings passed to the node tree
is incorrect. Currently it's just `settings.property_name`, but it's
the path from the ID, not the modifier, so it should be
`modifiers[modifier_name].settings.property_name`.

However, the "Settings" struct is separated in RNA and DNA, which means
that the callback to get the RNA path does not know about the modifier's
name in order to fill the above path, so some reference to the modifier
in the "Settings" struct would be necessary, which would create a
convoluted layout in the `ModifierData` struct.

Instead, this commit simply removes the "Settings" struct from RNA,
which isn't as elegant from the point of view of the Python API,
but otherwise it's a nice simplification. Note that we don't remove the
"Settings" struct from DNA, because it would break reading old files.

Differential Revision: https://developer.blender.org/D10175
6 hours 59 min ago
Windows: Remove zero terminator from stack trace

Important lesson to be learned here, leaving comments
is great and in the moment, they usually make sense.

Many months later they may not quite make as much sense
any more and time will have to be spend to figure out
what was meant, all of this would have been averted with a
better comment.

The zero terminator in this case, I can find no evidence
of it being used or relied on at any point. It does however
break GTests's `EXPECT_EXIT` macro that stops looking in
the output as soon as it sees the zts and doesn't end up
looking at the actual assert text being thrown. Which in
turn makes the`fcurve_active_keyframe`test fail when run
in debug mode on windows.
7 hours 24 min ago
Cycles: modernize usage of rna iterators

Using rna iterators in range-based for loops is possible since {rBc4286ddb095d32714c9d5f10751a14f5871b3844}.

This patch only updates the places that are easy to update
without more changes in surrounding code.

Differential Revision: https://developer.blender.org/D10195
7 hours 34 min ago
Fix build error after Cycles Amembic procedural commit
7 hours 58 min ago
Cycles: internal support for Alembic procedurals

The implementation is currently optimized to load animation sequences once
and then quickly scrubbing through them. Later on an option should be added
to optimize for memory usage and only load the current frame into memory.

Currently mesh and curve objects are supported, including support for UV and
vertex color attributes. Missing still is support for arbitrary attributes and
motion blur, as well as better handling of changing topology. Shader assignments
are made using FaceSets found in the Alembic archive.

The animation (and constant) data of the objects inside the Alembic archive is
loaded at once at the beginning of the render and kept inside a cache. At each
frame change we simply update the right socket of the corresponding Cycles node
if the data is animated. This allows for fast playback in the viewport
(depending on the scene size and compute power).

Note this is not yet exposed in the Blender UI, it's a feature that is still under
development and not ready for general use.

Ref T79174, D3089
7 hours 58 min ago
Cycles: internal support for the concept of procedurals

Procedurals are nodes in the scene that can generate an arbitrary number of
other nodes at render time. This will be used to implement an Alembic procedural
that can load an Alembic file into Cycles nodes. In the future we also expect to
have a USD procedural.

Direct loading of such files at render time is a standard feature in other
production renderers. Reasons to support this are memory usage and performance,
delayed loading of heavy scene data until rendering, Cycles standalone rendering
using standard file formats beyond our XML files, and shared functionality for
Cycles integration in multiple 3D apps.

Ref T79174, D3089
8 hours 1 min ago
Cleanup: move code to find geometry shaders into own function

Ref D3089
9 hours 1 min ago
LibOverride: refactor of relationships handling in library overrides.

First step towards a better handling of relationships between IDs in
override context, especially when a resync is needed.

First, introduce a new flag to override operations,
`IDOVERRIDE_LIBRARY_FLAG_IDPOINTER_MATCH_REFERENCE`, for ID pointers.
It keeps track of whether an RNA ID pointer has been kept to its
'natural overriden ID' (in override hierarchy context), or has actually
been re-assigned to some other data-block.

Second, refactor how we deal with relationships between IDs in override
hierarchy code, especially in resync case. This will fixe several cases
listed in T83811, especially the case where an ID pointer to an existing
override needs to be updated to a new one due to a matching change in
linked data.
Revision 5c490bc by Julian Eisel
9 hours 12 min ago
Fix T85027: Crash dragging a collection over empty Outliner

Filtering may make the Outliner tree empty. The function to find the drop
element should just return null then and let the caller decide how to deal with
it.
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021