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Git Commits -> Revision 0481447

Revision 0481447 by Benoit Bolsee (master)
October 11, 2014, 10:17 (GMT)
Fix another crash with Navigation mesh.

Navigation mesh object need to access the current scene at
creation time. This can be at scene start or when an object
is instantiated from an inactive layer. The method of getting
the scene differs in these cases. This fix handles both.

Commit Details:

Full Hash: 04814476c08e9350c424619cd99ccb1149d65365
Parent Commit: 0a73828
Lines Changed: +4, -3

1 Modified Path:

/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021