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Git Commits -> Revision 4878b29

Revision 4878b29 by Sergey Sharybin (master)
May 16, 2019, 16:11 (GMT)
Use edit evaluated mesh when creating mesh for object in edit mode

Makes the result of object.to_mesh() and bpy.meshes.new_from_object()
to be the same as what is visible in the viewport.

This makes Cycles to respect modifiers enabled in edit mode, and should
also easy some scripter's work. The final render still needs some work,
which, maybe, will be about forcing objects out of editing modes.

Commit Details:

Full Hash: 4878b29b498287ae1c3f0060bd13eb5927950e91
Parent Commit: 9f6670c
Lines Changed: +9, -0

1 Modified Path:

/source/blender/blenkernel/intern/mesh_convert.c (+9, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021