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Git Commits -> Revision 86646da

Revision 86646da by Clément Foucault (master)
March 15, 2019, 21:33 (GMT)
Fix T62621 object scale changes tangent node output in Eevee

Normal Matrices were not normalized, leading to non-normalized vector
rotations results.

Commit Details:

Full Hash: 86646dab7c455e739e5d648d0857bf30fd81afb9
Parent Commit: 1d6009d
Lines Changed: +6, -4

3 Modified Paths:

/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl (+2, -2) (Diff)
/source/blender/draw/intern/draw_manager_exec.c (+2, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021