Blender Git Loki

Blender Git "temp-test-point-cloud-simulation-depsgraph-integration" branch commits.

April 16, 2020, 11:04 (GMT)
add runtime field to Simulation
April 16, 2020, 10:44 (GMT)
get current scene time
April 16, 2020, 10:23 (GMT)
separate simulation eval function
April 15, 2020, 16:26 (GMT)
initial testing for integration in depsgraph
April 14, 2020, 11:47 (GMT)
Add Boolean Math, Switch and Float Compare function nodes

Since those nodes did not exist for shader node trees before,
I implemented them directly as "function nodes". Those could later
be used in shader node trees as well.

Differential Revision: https://developer.blender.org/D7424
April 14, 2020, 10:31 (GMT)
Use some shader nodes in the simulation nodes

This makes a subset of the shader nodes available in simulation node trees.
More can be made available in the future, but we might not be able to actually
implement all the nodes before the release.

For now, their name remains `ShaderNode...`. We should rename them to
e.g. `FunctionNode...` and move them to a separate folder in the future.

Differential Revision: https://developer.blender.org/D7422
April 9, 2020, 13:00 (GMT)
Core particle nodes (ui only)

Differential Revision: https://developer.blender.org/D7384
April 9, 2020, 11:04 (GMT)
show name in particle simulation node
April 9, 2020, 10:38 (GMT)
add missing cases for new types in switch statement
April 9, 2020, 10:34 (GMT)
core particle simulation nodes
April 9, 2020, 09:39 (GMT)
Merge branch 'image-and-object-socket-type' into influence-and-control-flow-socket-types
April 9, 2020, 09:35 (GMT)
Merge branch 'embedded_simulation_node_tree' into image-and-object-socket-type
April 9, 2020, 09:32 (GMT)
Merge branch 'simulation-tree-arc' into embedded_simulation_node_tree
April 9, 2020, 09:28 (GMT)
Merge branch 'simulation-data-block' into simulation-tree-arc
April 9, 2020, 09:24 (GMT)
Merge branch 'master' into simulation-data-block
April 9, 2020, 09:23 (GMT)
add missing enum item
April 9, 2020, 09:23 (GMT)
add simulation node trees to node tree iterator
April 9, 2020, 09:19 (GMT)
fix user counting when freeing interface sockets
April 9, 2020, 09:12 (GMT)
copy object/image pointer in node_socket_copy_default_value
April 6, 2020, 13:22 (GMT)
bring back a break
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021