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Blender Git Statistics -> Developers -> cheleb

Ralf Hölzemer (cheleb)

Total Commits : 6
Master Commits : 3
Branch Commits : 3
First Commit : May 23, 2016
Latest Commit : June 8, 2016

Commits by Month

DateNumber of Commits
June, 20163
May, 20163

Commit Distribution

PathNumber of Commits
compositor-20163
master3

Favourite Files

FilenameTotal Edits
gpu_shader_material.glsl4
node_shader_tex_image.c2
node_shader_normal_map.c2
node_shader_camera.c2

File Changes

ActionTotalPer Commit
Modified101.7

Code Changes

ActionTotalPer Commit
Lines Added43272.0
Lines Removed345.7

Latest commits Feed

Revision 5037652 by Ralf Hölzemer / Jeroen Bakker (compositor-2016)
June 8, 2016, 19:45 (GMT)
Enable correct GLSL output for cycles normalmap node

See T48453 for details and test scenes

Reviewers: a.romanov, sergey

Reviewed By: a.romanov, sergey

Projects: #opengl_gfx, #nodes

Differential Revision: https://developer.blender.org/D2011
Revision 49ae0c5 by Ralf Hölzemer / Jeroen Bakker (compositor-2016)
June 8, 2016, 19:45 (GMT)
Fix T48533: camera node view vector wrong for Cycles GLSL.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2033
Revision f4eb493 by Ralf Hölzemer / Jeroen Bakker (compositor-2016)
June 8, 2016, 19:45 (GMT)
Support all Cycles image texture projections in the GLSL viewport

This patch enables Tube, Sphere and Box projections in GLSL for the image texture node.

Reviewers: sergey

Projects: #nodes, #opengl_gfx

Differential Revision: https://developer.blender.org/D2036
Revision 4aaf7b0 by Ralf Hölzemer / Sergey Sharybin (master)
May 30, 2016, 08:29 (GMT)
Support all Cycles image texture projections in the GLSL viewport

This patch enables Tube, Sphere and Box projections in GLSL for the image texture node.

Reviewers: sergey

Projects: #nodes, #opengl_gfx

Differential Revision: https://developer.blender.org/D2036
Revision 739bf14 by Ralf Hölzemer / Brecht Van Lommel (master)
May 28, 2016, 09:38 (GMT)
Fix T48533: camera node view vector wrong for Cycles GLSL.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2033
Revision a6b218a by Ralf Hölzemer / Alexander Romanov (master)
May 23, 2016, 13:25 (GMT)
Enable correct GLSL output for cycles normalmap node

See T48453 for details and test scenes

Reviewers: a.romanov, sergey

Reviewed By: a.romanov, sergey

Projects: #opengl_gfx, #nodes

Differential Revision: https://developer.blender.org/D2011

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Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021