english Sivu saatavilla vain englanninkielisenä.

Blender Git Statistics -> Developers -> matteolegna

Matteo Falduto (matteolegna)

Total Commits : 4
Master Commits : 3
Branch Commits : 1
First Commit : December 21, 2020
Latest Commit : May 1, 2021

Commits by Month

DateNumber of Commits
May, 20211
April, 20212
March, 20210
February, 20210
January, 20210
December, 20201

Commit Distribution

PathNumber of Commits
master3
temp-lineart-contained1
lineart-shadow1
lineart-bvh1

Favourite Files

FilenameTotal Edits
kernel_light_common.h3
ui.py2
blender_light.cpp1
versioning_290.c1
kernel_types.h1
kernel_light.h1
light.cpp1
light.h1
DNA_light_types.h1
rna_light.c1

File Changes

ActionTotalPer Commit
Modified143.5

Code Changes

ActionTotalPer Commit
Lines Added8220.5
Lines Removed215.3

Latest commits Feed

Revision df29a77 by Matteo Falduto / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained)
May 1, 2021, 08:12 (GMT)
Cleanup: removed unnecessary multiplications in area light importance sampling

Differential Revision: https://developer.blender.org/D11114
Revision 8b9b87a by Matteo Falduto / Brecht Van Lommel (master)
April 29, 2021, 13:58 (GMT)
Cleanup: removed unnecessary multiplications in area light importance sampling

Differential Revision: https://developer.blender.org/D11114
Revision a4260ac by Matteo Falduto / Brecht Van Lommel (master)
April 1, 2021, 10:31 (GMT)
Cycles: add a spread setting for area lights

This simulates the effect of a honeycomb or grid placed in front of a softbox.
In practice, it works by attenuating rays coming off-angle as a function of the
provided spread angle parameter.

Setting the parameter to 180 degrees poses no restrictions to the rays, making
the light behave the same way as before this patch.

The total light power is normalized based on the spread angle, so that the
light strength remains the same.

Differential Revision: https://developer.blender.org/D10594
Revision 985528c by Matteo Falduto / Brecht Van Lommel (master)
December 21, 2020, 13:15 (GMT)
UI: make light spot shape panel consistent between Cycles and Eevee

Differential Revision: https://developer.blender.org/D9906

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021