Revision 517f320 by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:31 (GMT) |
Fix (unreported) critical mistake in Collection liblink code in readfile.c. Prelimenary step to fix T77460. Not sure how or when that thing was done, but since that call walks around collections relationships, it's an utterly critical violation of liblinking principles (code here should never, ever 'get outside' of its own ID scope). This was wroking so far only because code called through this function (`BKE_collection_parent_relations_rebuild`) was only following parents pointers (in `BKE_collection_find_cycle()`), which would be either valid or non-existent. But next commit is going to change that to also check collection's objects instancing of other collections. |
Revision 4f3fdf7 by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:30 (GMT) |
Fix T77853: Error reloading linked library. Issue related to how ID refcounting was changed when loading blendfile data... |
Revision 554ed61 by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:30 (GMT) |
Fix T77774: New undo code broken by 'make local' behavior. This is actually a nice issue due to too much optimization... * Making an ID local just reuse the linked one whenever possible, instead of actually making a copy of it. * Therefore, the collection containing that ID is seen as unchanged, since the pointer itself remained the same. * But on undo step, there is no way to reuse that local object, which then gets deleted, and linked one gets re-created - at a different address. * Collection, however, since unchanged, is not updated at all and thus keeps reference to the to-be-deleted local object, instead of the linked one. * Issue gets even worse with viewlayers, this leads to the crash. To address this, this patch adds a 'virtual' update flags that does nothing in update case, but will ensure that the affected IDs using the one made local are properly detected as changed across the relevant undo step. Note that the recalc flags were chosen mostly for a logical reason, and also because they are already properly dealt with and cleared by undo code, so this looks like the optimal solution. Reviewed By: brecht Maniphest Tasks: T77774 Differential Revision: https://developer.blender.org/D8006 |
Revision 783d3c6 by Harley Acheson / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:29 (GMT) |
Fix missing hinting information in default font Updates the font file to bring back hinting data, which got lost somehow in dc3f073d1c52. Second and (hopefully) final fix for T75898. |
Revision e21a903 by Nikhil Shringarpurey / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:29 (GMT) |
Fix missing hinting information in monospace font Updates the monospace font file to bring back hinting data, which got lost somehow in dc3f073d1c52. Partial fix for T75898. |
Revision 0148059 by Brecht Van Lommel / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:28 (GMT) |
Fix for T77095: work around render artifacts with AMD Radeon RX 4xx and 5xx |
June 22, 2020, 09:26 (GMT) |
Bumped blender version to 2.83.1 |
June 18, 2020, 07:51 (GMT) |
Bumped file subversion to 19 |
June 18, 2020, 07:32 (GMT) |
Fix T77657: NVIDIA Quadro FX4800 crash on startup Limit support for `GLEW_ARB_base_instance` to OpenGL 4.0 and higher. NVIDIA Quadro FX 4800 (TeraScale) report that they support GLEW_ARB_base_instance, but the driver does not support `GLEW_ARB_draw_indirect` as it has an OpenGL3 context what also matches the minimum needed requirements. We use `GLEW_ARB_draw_indirect` as a target for `glMapBuffer(Range)` what is part of the OpenGL 4 API. So better disable it when we don't have an OpenGL4 context. Note: fix should be ported to Blender 2.83 LTS Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D7994 |
Revision 8e555bf by Antonio Vazquez (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 18, 2020, 07:31 (GMT) |
GPencil: Improve viewlayer masking check Check if the mask layer is used in a layer that is going to be used in the current viewlayer. Related to T77667 |
Revision 0178e7b by Campbell Barton (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 18, 2020, 07:31 (GMT) |
Fix T77148: Crash changing multiple values for sequencer strips This was caused by assuming all strips were the same type. |
June 18, 2020, 07:28 (GMT) |
Fix T77047: Dyntopo Sample detail size on hidden mesh causes crash The `Toolbar` and `Sidebar` hide the corresponding panel `VIEW3D_PT_sculpt_dyntopo` by polling for context.sculpt_object and context.tool_settings.sculpt. In the Active Tool in the Properties Editor this poll does not return False though, thus the sample_detail_size is possible from there. Second security check (the operator poll `SCULPT_mode_poll`) checks the active object -- that is still valid even if hidden, so we are allowed to execute the operator. However the active object becomes NULL once the area is switched in `sample_detail()` -- see `CTX_wm_area_set`), leading to the crash. Dont think there is a quick and easy way to do this in the poll from the Properties Editor, so just check for a valid active abject in the operator and return OPERATOR_CANCELLED if we dont have it. Maniphest Tasks: T77047 Differential Revision: https://developer.blender.org/D7832 |
June 18, 2020, 07:27 (GMT) |
Fix T74101: File Browser in macOS fullscreen crashes or makes windows unusable When closing the File Browser window after making it fullscreen, Blender would either crash or all windows would disappear, with no obvious way to bring them back. The "fix" is to not allow fullscreen for File Browsers (or any future "dialog" windows), but only maximizing. From what I can tell that's how secondary windows are supposed to work on macOS. What we previously did seemed like something macOS doesn't handle cleanly, and I didn't find a simple way to do so on our side. |
Revision ce11640 by Campbell Barton (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 18, 2020, 07:26 (GMT) |
June 18, 2020, 07:26 (GMT) |
Fix T76894: Disable clipping region selection in material/rendered mode In this case the draw engine isn't responsible for the selection, but the editor is. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D7955 |
Revision 0a8eeae by Campbell Barton / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 18, 2020, 07:25 (GMT) |
Fix T72936: Incorrect gizmo orientation with inherit rotation disabled |
Revision f649e5c by Campbell Barton / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 18, 2020, 07:25 (GMT) |
Revision 5439f43 by Jacques Lucke / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 18, 2020, 07:10 (GMT) |
Fix T77603: OSL parser fails when script ends with comment without newline Reviewers: brecht Differential Revision: https://developer.blender.org/D7958 |
Revision 5fc252f by Julian Eisel / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 18, 2020, 07:08 (GMT) |
Fix crash running "Edit Voxel Size" operator outside of a main 3D View region Accessed `RegionView3D` data from context, which of course would only be set if actually executed from a main 3D View region. |
Revision 296e3ee by Sergey Sharybin (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 17, 2020, 15:41 (GMT) |
Buildbot: Cleanup, remove unused script and change naming Follow upstream convention. |
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