February 3, 2017, 11:23 (GMT) |
Util function to free CollectionEngineSettings This may be run by Depsgraph, as well as internal layercollection free routines |
February 2, 2017, 21:19 (GMT) |
More lamp work |
February 2, 2017, 20:44 (GMT) |
Use vec2 for screen space stuff |
February 2, 2017, 20:39 (GMT) |
Lamp sunrays and shadow circles |
February 2, 2017, 16:15 (GMT) |
Fix unfreed memory |
February 2, 2017, 16:03 (GMT) |
Fix warnings |
February 2, 2017, 15:54 (GMT) |
Fix depth not cleared |
February 2, 2017, 15:54 (GMT) |
Bypass wires. |
February 2, 2017, 15:28 (GMT) |
Fix ogl warnings. |
February 2, 2017, 15:23 (GMT) |
Fix assert |
February 2, 2017, 13:17 (GMT) |
Added Lamp screen space visual |
February 2, 2017, 10:58 (GMT) |
Start of Lamp drawing |
February 2, 2017, 10:58 (GMT) |
Groundline/GroundPoint shader for lights |
February 2, 2017, 10:26 (GMT) |
Clay Engine per-collection settings Note: this is still not used by rendering |
February 2, 2017, 10:26 (GMT) |
Introduce Per-Collection Render settings Pending: * UI template for those settings (showing USE) * Depsgraph evaluation of them (to flush into objects) * RNA to see if a settings is being used |
February 1, 2017, 13:32 (GMT) |
Fixing Memory Leak |
February 1, 2017, 12:58 (GMT) |
Implemented All Empties type drawing |
February 1, 2017, 10:59 (GMT) |
Silence more warnings This should silence the current warnings, and gives us real warnings if the bContext data is tampered with. |
February 1, 2017, 10:47 (GMT) |
Silence warning There is still a warning because of `DST.context = C;` which discards 'const' qualifier. I find this a legit problem, I suspect we are not suppose to store bContext at all. |
January 31, 2017, 23:28 (GMT) |
Giving Overlay Edges a try |
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