Blender Git Loki
Git Commits -> Revision 033f3d5
Revision 033f3d5 by Daniel Dunbar (master) July 17, 2005, 18:37 (GMT) |
- switch shadeDispList to always using DispListMesh from mesh_get_derived_final... a bit slower atm because of extraneous copying (will be fixed shortly) but normals are correct for deformed meshes now (don't think they ever have been) |
Commit Details:
Full Hash: 033f3d5126c099e6fddf4fde6cececed6645993a
SVN Revision: 4792
Parent Commit: f79ff93
Lines Changed: +80, -217