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Git Commits -> Revision 0a24e05
Revision 0a24e05 by Joshua Leung (master) September 2, 2013, 22:57 (GMT) |
Apply Scale for Empties It is now possible to use "Apply Scale" for Empties. While Empties don't exactly have any Object data attached to them which can be used for supporting "true" apply scale (i.e. with non-uniform scaling), they do have a drawsize value which controls how large the empties are drawn (before scaling). This works by taking the scale factor on the most-scaled axis, and combines this with the existing empty drawsize to maintain the correct dimensions on that axis at least. Core Assumptions: 1) Most scaled empties have uniform scaling anyways (i.e. most empties used for bone shapes) 2) On balance, preserving non-uniform scaling of empties after apply scale is not as important as not being able to do it at all |
Commit Details:
Full Hash: 0a24e05cb31ba49816f4712ae7b642d7e1b6a49e
SVN Revision: 59755
Parent Commit: 29d348f
Lines Changed: +15, -0
1 Modified Path:
/source/blender/editors/object/object_transform.c (+15, -0) (Diff)