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Git Commits -> Revision 0be0872

Revision 0be0872 by Joerg Mueller (master)
August 16, 2010, 12:14 (GMT)
Py API (GSoC): Second merging commit
Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
* The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
* The 3D view are is made fullscreen.
* Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
* If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.

Commit Details:

Full Hash: 0be08725adec7659ca612e2d068e62d4d7a926c6
SVN Revision: 31373
Parent Commit: 25fec15
Lines Changed: +620, -298

28 Modified Paths:

/source/blender/editors/space_logic/logic_window.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_actuator.c (+2, -2) (Diff)
/source/blender/python/generic/blf_api.c (+2, -2) (Diff)
/source/blender/python/generic/mathutils_Color.c (+1, -1) (Diff)
/source/blender/python/generic/mathutils_Euler.c (+1, -1) (Diff)
/source/blender/python/generic/mathutils_Matrix.c (+1, -1) (Diff)
/source/blender/python/generic/mathutils_quat.c (+2, -2) (Diff)
/source/blender/python/generic/mathutils_Vector.c (+5, -3) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+105, -8) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+1, -1) (Diff)
/source/blender/windowmanager/WM_api.h (+1, -1) (Diff)
/source/blender/windowmanager/wm_window.h (+2, -0) (Diff)
/source/creator/creator.c (+4, -2) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+0, -3) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+14, -3) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+15, -0) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+35, -4) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+8, -0) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp (+7, -1) (Diff)
/source/gameengine/Ketsji/KX_ConstraintWrapper.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.cpp (+79, -82) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.h (+10, -0) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+283, -171) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.h (+31, -0) (Diff)
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