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Git Commits -> Revision 102c228

Revision 102c228 by Geoffrey Bantle (master)
June 26, 2011, 20:23 (GMT)
Brought back select by number of vertices
and select loose verts/edges:
----------------------------------------------
Split select by number of vertices and select
loose verts/edges into seperate functions.

Previously select by number of vertices was
also accessed through two different UI items,
"Select Quads" and "Select Triangles". Now
it is one function with a integer property
for selecting the size of the face you want
selected.

Also added an option to modify the behavior
of the selection. Can now select whether you
want to select faces that have vertices
equal to, less than or greater than the number
of vertices in operator property.

Commit Details:

Full Hash: 102c228ef87e522e8b60b1777528d88ebada8dde
SVN Revision: 37834
Parent Commit: 211db03
Lines Changed: +79, -34

4 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+2, -3) (Diff)
/source/blender/editors/mesh/bmesh_tools.c (+75, -31) (Diff)
/source/blender/editors/mesh/mesh_intern.h (+1, -0) (Diff)
/source/blender/editors/mesh/mesh_ops.c (+1, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021