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Git Commits -> Revision 1568816

Revision 1568816 by Brecht Van Lommel (master)
February 25, 2008, 10:58 (GMT)

Fix for bug #8347: bug in raytraced shadow with edgesplit. Problem
was the new jittering of the start position gave self intersections,
especially noticable with for example edgesplit because in that case
it can't detect them as well. 'Solution' now is to bias the start
position away from the surface a bit according to how much the start
position was jittered.

Commit Details:

Full Hash: 15688168df86df901bd998eb18fe9644c8809620
SVN Revision: 13860
Parent Commit: d566fe6
Lines Changed: +10, -2

1 Modified Path:

/source/blender/render/intern/source/rayshade.c (+10, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021