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Git Commits -> Revision 25ec0d9
Revision 25ec0d9 by Martijn Berger (master) September 24, 2014, 11:34 (GMT) |
make "tri_shader" an int instead of a float tri_shader does no longer need to a float. Reviewers: dingto, sergey Reviewed By: dingto, sergey Subscribers: dingto Projects: #cycles Differential Revision: https://developer.blender.org/D789 |
Commit Details:
Full Hash: 25ec0d97f988154583295335c22a9ccd7894fe65
Parent Commit: cbffc74
Lines Changed: +13, -13
8 Modified Paths:
/intern/cycles/kernel/geom/geom_bvh_shadow.h (+1, -1) (Diff)
/intern/cycles/kernel/geom/geom_motion_triangle.h (+1, -1) (Diff)
/intern/cycles/kernel/geom/geom_triangle.h (+1, -1) (Diff)
/intern/cycles/kernel/kernel_shader.h (+3, -3) (Diff)
/intern/cycles/kernel/kernel_textures.h (+1, -1) (Diff)
/intern/cycles/render/mesh.cpp (+4, -4) (Diff)
/intern/cycles/render/mesh.h (+1, -1) (Diff)
/intern/cycles/render/scene.h (+1, -1) (Diff)
/intern/cycles/kernel/geom/geom_motion_triangle.h (+1, -1) (Diff)
/intern/cycles/kernel/geom/geom_triangle.h (+1, -1) (Diff)
/intern/cycles/kernel/kernel_shader.h (+3, -3) (Diff)
/intern/cycles/kernel/kernel_textures.h (+1, -1) (Diff)
/intern/cycles/render/mesh.cpp (+4, -4) (Diff)
/intern/cycles/render/mesh.h (+1, -1) (Diff)
/intern/cycles/render/scene.h (+1, -1) (Diff)