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Git Commits -> Revision 27734f5

Revision 27734f5 by Campbell Barton (master)
July 8, 2013, 13:30 (GMT)
fix/improve normal calculation, noticed when checking on the previous bugfix.
- normals depended on the meshes rotation, so you could rotate Suzzane and in some cases one of the eye normals would be flipped.
- normals depended on the meshes placement in relation to the meshes center, now find the outer most face by each face-island center.

Commit Details:

Full Hash: 27734f5bec7b717e82128e637c805b95e2b0f889
SVN Revision: 58077
Parent Commit: 0a006cc
Lines Changed: +230, -70

3 Modified Paths:

/source/blender/bmesh/intern/bmesh_queries.c (+113, -0) (Diff)
/source/blender/bmesh/intern/bmesh_queries.h (+2, -0) (Diff)
/source/blender/bmesh/operators/bmo_normals.c (+115, -70) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021