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Git Commits -> Revision 27c1262
Revision 27c1262 by Sergey Sharybin (master) June 1, 2015, 19:04 (GMT) |
Fix T44908: Blender crashes when trying to use cycles experimental displacement The issue was caused by the reshuffle needed to make objects flags have proper object's bounding box to solve regressions in SSS objects intersecting volumes. There's actually a feedback loop happening here, which is now solved in quite naive way -- for the true displacement we consider all objects are capable of intersecting volumes, synchronize object flags prior to displacement shader tasks runs and then re-update object flags for proper bounding box. Not sure what will be the proper solution here, we can't do preliminary check of intersection for displacement shader, but on the other hand we don't really need this flag for displacement shader anyway. |
Commit Details:
Full Hash: 27c1262e21070d8f4dc63d739b41b205f60e3318
Parent Commit: a73d4b8
Lines Changed: +44, -10