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Git Commits -> Revision 2d429e1

Revision 2d429e1 by Joshua Leung (master)
September 25, 2007, 05:04 (GMT)
== Armature Animation Fixes ==

This commit fixes several bugs related to animating armatures. I've also tidied up the formatting in a few files along the way, and also commented the flags for this pose->flag.

What's new/fixed:
* Undo will no longer destroy entire un-keyframed poses. Now it behaves as expected, and only reverses the most recent change.
* On some files, POSE_DO_UNLOCK somehow got set on files and never cleared. The symptom of this was a file in which you suddenly could no longer pose an armature at all without using auto-keyframing. A check to prevent this from happening again has been added (it will also fix old files too)

Notes:
- Now, all PoseChannels get tagged with BONE_UNKEYED after they have been transformed. This flag prevents IPO data being flushed over these new values, even after undo.
- These tags only get removed on frame-changes or inserting new keyframes.

Commit Details:

Full Hash: 2d429e1d548c2049c2179574a783ea791c7132ed
SVN Revision: 12141
Parent Commit: 4ad6ac1
Lines Changed: +148, -78

10 Modified Paths:

/source/blender/blenkernel/BKE_action.h (+3, -0) (Diff)
/source/blender/blenkernel/intern/action.c (+34, -4) (Diff)
/source/blender/blenkernel/intern/scene.c (+3, -1) (Diff)
/source/blender/makesdna/DNA_action_types.h (+15, -6) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+2, -1) (Diff)
/source/blender/src/edit.c (+34, -39) (Diff)
/source/blender/src/editarmature.c (+4, -1) (Diff)
/source/blender/src/editipo.c (+11, -8) (Diff)
/source/blender/src/poseobject.c (+19, -10) (Diff)
/source/blender/src/transform_conversions.c (+23, -8) (Diff)
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