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Git Commits -> Revision 2feda50

October 18, 2019, 12:43 (GMT)
Workbench: Background Dithering

Background dithering was introduced to solve banding issues on gradient backgrounds.
This patch will enable dithering based on the texture that is used for drawing.
Only when using a GPU_RGBA8 texture the dithering will be enabled.

This disables dithering for final rendering, vertex and texture paint modes.

Reviewed By: fclem

Differential Revision:

Commit Details:

Full Hash: 2feda50f27467271a796fbbf15b0656c3561e64f
Parent Commit: 7fea477
Committed By: YimingWu
Lines Changed: +12, -3

Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021