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Git Commits -> Revision 3074bf0
Revision 3074bf0 by Bastien Montagne (ui-preview-buttons) April 28, 2015, 17:12 (GMT) |
Fix T44522: loop remapping between meshes when using 'nearest vert, best matching normal' modes would fail on coplanar faces (or smooth verts). Loop remapping is really a tricky topic... For now, we enhance a bit more our Frankenfunc by using distance between dest and source polygons as fallback in case we have too much similar normals... Probably not a perfect solution, but should be robust enough I hope. One core question remains open though: do we want to stick to 'use only seams to detect UV islands'? This makes things much simpler, but will obviously fail in case of actual islands without matching seams. :/ |
Commit Details:
Full Hash: 3074bf0a71736413fb1b1c8323755110cfdd99be
Parent Commit: 0b79f0c
Lines Changed: +52, -17
1 Modified Path:
/source/blender/blenkernel/intern/mesh_remap.c (+52, -17) (Diff)