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Git Commits -> Revision e32a81c
Revision e32a81c by Campbell Barton (master) November 3, 2010, 23:49 (GMT) |
workaround/fix [#24451] Motion path not automatic recalculating + locking obj moving Comment from source... /* re-calculating the frame positions means we loose our original transform if its not auto-keyed [#24451] * this hack re-applies it, which is annoying, only alternatives are... * - dont recalc paths. * - have an object_handle_update() which gives is the new transform without touching the objects. * - only recalc paths on auto-keying. * - ED_objects_recalculate_paths could backup/restore transforms. * - re-apply the transform which is simplest in this case. (2 lines below) */ Martin, if you think this workaround is unacceptable, then automatic recalculating of paths after transform should probably be disabled since it looses data on non transform un-keyed values. |
Commit Details:
Full Hash: e32a81cba293db363e9106e8a6960053edd309ed
SVN Revision: 32863
Parent Commit: dba1904
Lines Changed: +11, -0
1 Modified Path:
/source/blender/editors/transform/transform_conversions.c (+11, -0) (Diff)