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Git Commits -> Revision 35c269e

Revision 35c269e by Brecht Van Lommel (master)
September 15, 2008, 18:15 (GMT)
Workaround for an Nvidia driver bug on 32 bit linux (maybe windows too).
I reversed the order of attaching shader objects for linking to solve an
issue in the driver before, but now it appears it needs to be the other
way around again? I don't know if these are the same cards that now want
it different again due to changes in the glsl code, but I found another
workaround for the first bug in a forum post (leaving out parameter names
in the declarations), so with some luck both cases work?

http://developer.nvidia.com/forums/index.php?showtopic=596

Commit Details:

Full Hash: 35c269e3955785dac254cf9a735860e935b3ae63
SVN Revision: 16542
Parent Commit: cffba77
Lines Changed: +4, -4

2 Modified Paths:

/source/blender/gpu/intern/gpu_codegen.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+3, -3) (Diff)
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