Blender Git Loki
Git Commits -> Revision 4450039
Revision 4450039 by Campbell Barton (master) February 19, 2012, 03:10 (GMT) |
Change texface draw to always use glShadeModel(GL_SMOOTH), with texface draw. without this each face would get a solid color, this is the same method used in object mode. also copy BLI_array.h fix from bmesh branch. |
Commit Details:
Full Hash: 445003973434da55614e90fcee2f99f1765afd8f
SVN Revision: 44235
Parent Commit: f75bf20
Lines Changed: +6, -9