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Git Commits -> Revision 4aa8dd0

Revision 4aa8dd0 by Campbell Barton (master)
May 7, 2008, 00:37 (GMT)
fix for [#10290] Wire object hid in the back of soled obj.

reverse wire draworder logic from r4059, wire-only meshes were not using a depth buffer which meant they would not be visible at
all, if they were after an overlapping solid object in the scene (had this problem for peach too).

Commit Details:

Full Hash: 4aa8dd0b633983b733d0655d583db8cc628a28ed
SVN Revision: 14715
Parent Commit: 7d2e366
Lines Changed: +7, -3

1 Modified Path:

/source/blender/src/drawobject.c (+7, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021