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Git Commits -> Revision 500bc0c
Revision 500bc0c by Sergej Reich (master) February 16, 2013, 19:24 (GMT) |
rigidbody: Fix [#34277] Deleting a copied bullet scene crashes blender. Copying scenes didn't handle rigid body worlds previously. Since we use groups to keep track of objecs in the rigid body sim it's tricky to do the right thing here since groups aren't duplicated. One option would be to create new groups and add the duplicated objects into those but that has other drawbacks. So the rigid body world isn't copied for now. TODO find a better way of handling this. |
Commit Details:
Full Hash: 500bc0c5e948079bd0ab7bd2c96a78a1451964f1
SVN Revision: 54598
Parent Commit: 86f7916
Lines Changed: +1, -0
1 Modified Path:
/source/blender/blenkernel/intern/scene.c (+1, -0) (Diff)