Blender Git Loki

Git Commits -> Revision 7cb6212

Revision 7cb6212 by Sergey Sharybin (master)
February 7, 2013, 15:36 (GMT)
Fix #34156: Spec. and Alpha Intensity OpenGL issue

Issue was caused by alpha pipeline cleanup: apparently depending on
use_alpha flag different channels for spec/alpha would be used.

Made it so talpha is computed from Image->ignore_alpha instead of
always considering to be TRUTH.

This is not so much trivial to understand what's going on here, but
it's not new issue. Anyway, if someone have got ideas how to improve
feedback here -- ideas are welcome! For now only regression is fixed.

Commit Details:

Full Hash: 7cb62127b36d82182642043c57ced97d7f804a69
SVN Revision: 54374
Parent Commit: 3a31e1e
Lines Changed: +13, -7

2 Modified Paths:

/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)
/source/blender/render/intern/source/imagetexture.c (+12, -6) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021