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Git Commits -> Revision 55e3c17
Revision 55e3c17 by Clément Foucault (master) October 13, 2018, 21:55 (GMT) |
Edit Mesh: Optimize the overlay triangle geometry shader On my test it's 30% faster than before. Test case : Suzanne, subsurf lvl3, 64K tris, Edge select mode for fair comparison. 0.95ms before optimization 0.64ms after optimization Note that this only optimize the "nicest" display of edit mesh overlays, not the one when rotating the view where half of the border edges are missing. |
Commit Details:
Full Hash: 55e3c17ccc1e6154db69d0143edd9457c6948c8d
Parent Commit: de76a80
Lines Changed: +61, -46
1 Modified Path:
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+61, -46) (Diff)