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Git Commits -> Revision 5841c1d
Revision 5841c1d by Clément Foucault (eevee-dof-refactor) January 26, 2021, 01:14 (GMT) |
EEVEE: Depth Of Field: Use bilinear filtering during resolve Instead of using stochastic resampling, use bilinear filtering to reduce noise amount and not waste the spatial coherency we have from the convolution passes. |
Commit Details:
Full Hash: 5841c1d819b06946bd22f9c2a9b7f5cd292e7e62
Parent Commit: f91aeae
Lines Changed: +64, -21
1 Modified Path:
/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl (+64, -21) (Diff)