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Git Commits -> Revision 5841c1d

January 26, 2021, 01:14 (GMT)
EEVEE: Depth Of Field: Use bilinear filtering during resolve

Instead of using stochastic resampling, use bilinear filtering to reduce
noise amount and not waste the spatial coherency we have from the
convolution passes.

Commit Details:

Full Hash: 5841c1d819b06946bd22f9c2a9b7f5cd292e7e62
Parent Commit: f91aeae
Lines Changed: +64, -21

1 Modified Path:

/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl (+64, -21) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021