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Git Commits -> Revision 62c6ee2
Revision 62c6ee2 by Daniel Stokes (master) June 20, 2013, 06:17 (GMT) |
BGE: fix [#35447] LibLoad Meshes and Scenes causes crash of blender KX_BlenderSceneConverter's destructor freed the contents of several std::vectors without removing those contents from the vectors. Later these vectors are iterated through. Making sure the vectors get cleared solves this problem. |
Commit Details:
Full Hash: 62c6ee2c558eb33813dc41326f4f14ce046c477a
SVN Revision: 57596
Parent Commit: 1e64732
Lines Changed: +4, -0
1 Modified Path:
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+4, -0) (Diff)