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Git Commits -> Revision 6388d0c

Revision 6388d0c by Mike Erwin (master)
October 24, 2016, 09:06 (GMT)
OpenGL: triple buffer tweaks

Works great on Mac now. Will test on Windows & Linux (Mesa) tomorrow. Related to T49505

Main fix is glActiveTexture and immUniform1i.

TEXTURE_2D vs TEXTURE_RECTANGLE is now a compile-time option. Both are available starting in GL 3.1 so there's no need for a run-time check.

Removed glClears that I don't think are necessary.

Prevent TEXTURE_2D from creating extra mipmap levels. We only need level 0.

Some minor cleanup: booleans and variable declarations.

Commit Details:

Full Hash: 6388d0c4a0c6b383f42ee13f7ff7bd0502a0057d
Parent Commit: 1abdb0c
Lines Changed: +66, -56

1 Modified Path:

/source/blender/windowmanager/intern/wm_draw.c (+66, -56) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021