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Git Commits -> Revision 66f6bd0
Revision 66f6bd0 by Pablo Dobarro (sculpt-mode-features) May 13, 2019, 22:35 (GMT) |
Relax Brush: Initial implementation Work in progress. This still has a lot of bugs and I'm not sure if this approach is the best for this kind of smoothing. The current implementation can't handle poles with 5 vertices or more, so it doesn't work properly with the result of the voxel remesher. It does not support multires. Also, I'm using gsets to store the smoothing groups. I'm sure that there is a better way to do it. If for some reason someone enters sculpt mode and touches a pole with 30 vertices it should not crash, but it adds an unnecessary overhead when working with properly constructed quad meshes. |
Commit Details:
Full Hash: 66f6bd0c24833de8331a178691f2b2f308de384f
Parent Commit: 5be901f
Lines Changed: +191, -2