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Git Commits -> Revision 69fa77d
Revision 69fa77d by Nicholas Bishop (master) October 25, 2012, 04:08 (GMT) |
Various convex hull fixes * Lower the required number of vertices from four to three. The new backend correctly outputs a triangle in this case. * Fix the check for the number of input vertices. Before it was counting total number of input elements including edges and faces. * Don't mark edges as holes if they are loose. * Don't allow duplicate faces to be created. * If use_existing_faces isn't enabled, but a face in the convex hull has the same vertices as an existing face in the mesh, mark it as output geometry rather than interior geometry. * Fixes bug [#32960] Convex hull operator crashes when 'make holes' is selected. projects.blender.org/tracker/?func=detail&atid=498&aid=32960&group_id=9 |
Commit Details:
Full Hash: 69fa77d279f602641c965919a3071713cb4addb7
SVN Revision: 51607
Parent Commit: ade7a00
Lines Changed: +63, -15
1 Modified Path:
/source/blender/bmesh/operators/bmo_hull.c (+63, -15) (Diff)