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Git Commits -> Revision 69fa77d

Revision 69fa77d by Nicholas Bishop (master)
October 25, 2012, 04:08 (GMT)
Various convex hull fixes

* Lower the required number of vertices from four to three. The new
backend correctly outputs a triangle in this case.

* Fix the check for the number of input vertices. Before it was
counting total number of input elements including edges and faces.

* Don't mark edges as holes if they are loose.

* Don't allow duplicate faces to be created.

* If use_existing_faces isn't enabled, but a face in the convex hull
has the same vertices as an existing face in the mesh, mark it as
output geometry rather than interior geometry.

* Fixes bug [#32960] Convex hull operator crashes when 'make holes' is
selected.
projects.blender.org/tracker/?func=detail&atid=498&aid=32960&group_id=9

Commit Details:

Full Hash: 69fa77d279f602641c965919a3071713cb4addb7
SVN Revision: 51607
Parent Commit: ade7a00
Lines Changed: +63, -15

1 Modified Path:

/source/blender/bmesh/operators/bmo_hull.c (+63, -15) (Diff)
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