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Git Commits  -> Revision 6a6cb83
		
			
			
		
| Revision 6a6cb83 by Clément Foucault (master) August 18, 2020, 10:26 (GMT) | 
| Fix T79568 EEVEE: Film transparent not working Since world shader use the same standard output and are considered opaque, we need to set alpha as holdout. | 
Commit Details:
Full Hash: 6a6cb83eb306d2b774ad2f029dc7beadc43bf28b
Parent Commit: ca7414c
Lines Changed:  +2,  -1
1 Modified Path:
/source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl (+2, -1) (Diff)


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021