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Git Commits -> Revision 74052a9

Revision 74052a9 by Pablo Dobarro (master)
March 12, 2021, 20:37 (GMT)
Sculpt: Mask Init operator

This operator initializes mask values for the entire mesh. It supports
different modes for initializing those values, and more will be added in
the future.

The initial version supports generating a random mask per vertex, Face
Sets or loose parts. These masks are useful for introducing variations
in the model using the filters (both shapes and colors).

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D10679

Commit Details:

Full Hash: 74052a9f02a1f891300bb1e36b98556c5f7820b2
Parent Commit: 9d08c16
Lines Changed: +225, -0

1 Added Path:

/source/blender/editors/sculpt_paint/sculpt_mask_init.c (+196, -0) (View)

4 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+21, -0) (Diff)
/source/blender/editors/sculpt_paint/CMakeLists.txt (+1, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+1, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+6, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021