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Git Commits -> Revision 75100d0
Revision 75100d0 by Philipp Oeser (master) January 15, 2020, 08:40 (GMT) |
Fix T72648: Texture Paint color sampling always samples only 1st tile when using UDIMS A more generic approach might be considered in the future (I assume there are other operators around that need an update in shifting their uvs) though. Maniphest Tasks: T72648 Differential Revision: https://developer.blender.org/D6570 |
Commit Details:
Full Hash: 75100d0b943b8718afa937de0f2b2ba169a7f9d3
Parent Commit: 27c5fb6
Lines Changed: +19, -7
1 Modified Path:
/source/blender/editors/sculpt_paint/paint_utils.c (+19, -7) (Diff)