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Git Commits -> Revision 7941ea0

Revision 7941ea0 by Pablo Dobarro (master)
March 16, 2020, 16:42 (GMT)
Update viewport rotation origin when changing Face Set visibility

Small UX fix. When hidding everything but the active face set with H,
the last stroke lotation center can be in a part of the model that is
hidden, so viewport navigation becomes confusing until you start a new
stroke on the visible face set. Now the viewport navigation rotation
center is updated to the active vertex when using a visibility operation
that uses it, so it always rotates using the visible face set as the
origin.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D7137

Commit Details:

Full Hash: 7941ea02f8dab19f698dbd89922377db3bd00ac0
Parent Commit: ba26ade
Lines Changed: +12, -0

1 Modified Path:

/source/blender/editors/sculpt_paint/sculpt.c (+12, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021