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Git Commits -> Revision 83a2a4e

Revision 83a2a4e by Campbell Barton (master)
July 4, 2010, 20:59 (GMT)
Improvements to Blenders color balance (lift/gamma/gain).
Fairly closely match some mac application colin has called 'Looks', to give better results.
- lift is now applied non linear (was being added to the color)
- change the color wheel to preserve the luminance of the gamma and gain values, this stops the color from being set too dark (option for the color wheel template).
- sub-pixel precission for the color wheel since the white area at the center can make a lot of difference with a very small change.

This change will make existing node and sequencer setups lift render slighly differently however discussed this with Ton and he's ok with it.

Commit Details:

Full Hash: 83a2a4e5b889a023cb3d22120f348bd9e96bc2bb
SVN Revision: 29946
Parent Commit: 8f825bd
Lines Changed: +60, -28

10 Modified Paths:

/release/scripts/ui/properties_physics_common.py (+1, -1) (Diff)
/release/scripts/ui/space_sequencer.py (+2, -2) (Diff)
/source/blender/blenkernel/intern/sequencer.c (+14, -10) (Diff)
/source/blender/editors/include/UI_interface.h (+3, -1) (Diff)
/source/blender/editors/interface/interface_handlers.c (+13, -1) (Diff)
/source/blender/editors/interface/interface_intern.h (+6, -2) (Diff)
/source/blender/editors/interface/interface_templates.c (+11, -3) (Diff)
/source/blender/editors/interface/interface_widgets.c (+2, -1) (Diff)
/source/blender/editors/space_node/drawnode.c (+7, -7) (Diff)
/source/blender/makesrna/intern/rna_ui_api.c (+1, -0) (Diff)
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