Blender Git Loki
Git Commits -> Revision 87ab622
Revision 87ab622 by Mitchell Stokes (master) February 23, 2013, 04:15 (GMT) |
BGE: Fix for bug #34377 "Multi UV mesh's materials not backwards compatible and Odd UV Coord behavior" reported by Alex Mairs (ctbm). The problem was the unused texture slot was still trying to be used. Now unused texture slots' mappings are set to DISABLE so they don't mess up the rest of the conversion process. |
Commit Details:
Full Hash: 87ab62246333171ee11b43e348eab5f5b764f52f
SVN Revision: 54780
Parent Commit: e4febef
Lines Changed: +40, -35
1 Modified Path:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+40, -35) (Diff)