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Git Commits -> Revision 8ef353f

Revision 8ef353f by Pablo Dobarro (master)
October 1, 2020, 17:11 (GMT)
Sculpt: Cloth Simulation Dynamic area mode

This simulation area mode moves the active area with the brush. When
enabled, the cloth brush has no restrictions on stroke length, area or
mesh vertex count.

In order to work, this enables PBVH nodes dynamically for simulation as
the stroke location moves and builds the constraints for new nodes
during the stroke. When a node is not inside the simulated area, all the
constraints that were created for it and vertex collisions are not
computed. The simulation limits falloff areas and constraints tweaking
control how the simulated and no simulated nodes blend.

Reviewed By: sergey, zeddb

Differential Revision: https://developer.blender.org/D8726

Commit Details:

Full Hash: 8ef353fa5061f6c393ef3bc96e3e11ae74d8435f
Parent Commit: cd81c38
Lines Changed: +201, -55

8 Modified Paths:

/release/scripts/startup/bl_ui/properties_paint_common.py (+3, -1) (Diff)
/source/blender/blenkernel/BKE_paint.h (+21, -0) (Diff)
/source/blender/editors/sculpt_paint/paint_cursor.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+14, -2) (Diff)
/source/blender/editors/sculpt_paint/sculpt_cloth.c (+144, -44) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+12, -7) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+5, -0) (Diff)
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