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Git Commits -> Revision 9744ea8

Revision 9744ea8 by Kester Maddock (master)
November 25, 2004, 08:09 (GMT)
Make the material colour the default colour for objects if textures & vertex colours are not available (instead of white)

Commit Details:

Full Hash: 9744ea8a36a84d5fc87fcfcfd2a0d4879e33bc86
SVN Revision: 3519
Parent Commit: 970ac5a
Lines Changed: +58, -33

1 Modified Path:

/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+58, -33) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021