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Git Commits -> Revision 97b83b6
Revision 97b83b6 by Hans Goudey (master) March 19, 2021, 12:59 (GMT) |
Geometry Nodes: Implicit interpolations to and from the edge domain This patch adds the remaining 6 interpolations for mesh domains. The new interpolations are: - Corner / point / polygon to edge - Edge to corner / point / polygon After this it is possible to adapt an attribute to and from every mesh domain. This is simple to test with the "Attribute Convert" node. Though, as a note for the future, there are still some improvements possible to the interpolations, like lazily calculating values for the interpolations where it's possible, and slightly improving the algorithms used for some interpolations, like using corner angles for polygon to point. Differential Revision: https://developer.blender.org/D10765 |
Commit Details:
Full Hash: 97b83b6a6781b613268d8d65244b96583bf2a981
Parent Commit: a7f4270
Lines Changed: +257, -0
1 Modified Path:
/source/blender/blenkernel/intern/geometry_component_mesh.cc (+257, -0) (Diff)