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Git Commits -> Revision 97b83b6

Revision 97b83b6 by Hans Goudey (master)
March 19, 2021, 12:59 (GMT)
Geometry Nodes: Implicit interpolations to and from the edge domain

This patch adds the remaining 6 interpolations for mesh domains.
The new interpolations are:
- Corner / point / polygon to edge
- Edge to corner / point / polygon

After this it is possible to adapt an attribute to and from every
mesh domain. This is simple to test with the "Attribute Convert" node.

Though, as a note for the future, there are still some improvements
possible to the interpolations, like lazily calculating values for the
interpolations where it's possible, and slightly improving the
algorithms used for some interpolations, like using corner angles
for polygon to point.

Differential Revision: https://developer.blender.org/D10765

Commit Details:

Full Hash: 97b83b6a6781b613268d8d65244b96583bf2a981
Parent Commit: a7f4270
Lines Changed: +257, -0

1 Modified Path:

/source/blender/blenkernel/intern/geometry_component_mesh.cc (+257, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021