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Git Commits -> Revision 9c3710d
Revision 9c3710d by Antonis Ryakiotakis (master) February 21, 2012, 18:20 (GMT) |
uv stitch static island highlight ported to bmesh system. Unfortunately since we are missing a way to tesselate uvs, the result will look good only on concave faces since we are essentially using a triangle fan to draw. When a tesselation of uv polygons is possible the tool should also change to use that instead. This will also influence the preview drawing code, coming next. |
Commit Details:
Full Hash: 9c3710df1f03ce9d792ad39b6d4a2563c73f19bc
SVN Revision: 44307
Parent Commit: fe807c0
Lines Changed: +44, -39