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Git Commits -> Revision 9d03307
Revision 9d03307 by Mitchell Stokes (master) December 8, 2015, 03:05 (GMT) |
BGE: Remove RAS_IRasterizer::IndexPrimitivesMulti() The work that was being done in IndexPrimitiveMulti() is now done by IndexPrimitive() and we always assume multitexture support. |
Commit Details:
Full Hash: 9d03307033338dc6ce57a2258e4dd01d09f1dcb3
Parent Commit: a4a5d85
Lines Changed: +42, -178
13 Modified Paths:
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+5, -7) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_IStorage.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+1, -25) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+0, -8) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp (+8, -19) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.h (+0, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp (+1, -62) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp (+26, -45) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.h (+1, -4) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+5, -7) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_IStorage.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+1, -25) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+0, -8) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp (+8, -19) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.h (+0, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp (+1, -62) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp (+26, -45) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.h (+1, -4) (Diff)