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Git Commits -> Revision a24960d

Revision a24960d by Brecht Van Lommel (master)
September 15, 2008, 00:34 (GMT)
Fix for bug #4859: once a visibility actuator was set it was not
possible to change the visibility again through python for example.
This is because the actuator kept setting the visibility again each
frame, as a workaround for there being no separate visible and
viewport culling flag, but that was added some time ago.

Commit Details:

Full Hash: a24960daa8c4555e13bd0218cd735df4063b0e57
SVN Revision: 16530
Parent Commit: 3b153f8
Lines Changed: +1, -1

1 Modified Path:

/source/gameengine/Ketsji/KX_VisibilityActuator.cpp (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021