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Git Commits -> Revision a24960d
Revision a24960d by Brecht Van Lommel (master) September 15, 2008, 00:34 (GMT) |
Fix for bug #4859: once a visibility actuator was set it was not possible to change the visibility again through python for example. This is because the actuator kept setting the visibility again each frame, as a workaround for there being no separate visible and viewport culling flag, but that was added some time ago. |
Commit Details:
Full Hash: a24960daa8c4555e13bd0218cd735df4063b0e57
SVN Revision: 16530
Parent Commit: 3b153f8
Lines Changed: +1, -1
1 Modified Path:
/source/gameengine/Ketsji/KX_VisibilityActuator.cpp (+1, -1) (Diff)